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The Knight of Meredia

Class: TEMPLAR

Race: Altmer (High Elf)

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
4 points 30 points 30 points

 

Skills

 

Bar 1

Weapon 1: One Handed And Shield

Pierce Armor

One Hand And Shield Skill

Pierce Armor

Puncture

 

Shielded Assault

One Hand And Shield Skill

Shielded Assault

Shield Charge

 

Absorb Magic

One Hand And Shield Skill

Absorb Magic

Defensive Posture

 

Blazing Shield

Templar Skill

Blazing Shield

Sun Shield

 

Power Slam

One Hand And Shield Skill

Power Slam

Power Bash

 

Solar Prison

Templar Skill

Solar Prison

Nova

 

Bar 2

Weapon 2: Restoration Staff

Reflective Light

Templar Skill

Reflective Light

Sun Fire

 

Combat Prayer

Restoration Staff Skill

Combat Prayer

Blessing of Protection

 

Ward Ally

Restoration Staff Skill

Ward Ally

Steadfast Ward

 

Quick Siphon

Restoration Staff Skill

Quick Siphon

Force Siphon

 

Power of the Light

Templar Skill

Power of the Light

Backlash

 

Lights Champion

Restoration Staff Skill

Lights Champion

Panacea

 

Armor Types

Light Armor Medium Armor Heavy Armor
0 0 7

 

Gear and Item Set Info

 

Meridia's Blessed Armor - 3 pieces heavy, 1 shield, 1 sword

Destructive Mage (Works great with the right team.) - Jewelry 3 pieces

Clever Alchemist - 4 pieces heavy, 1 restoration staff (proc still works when you weapon swap back to sword and board.)

 

 

General Info

 

This is more of a novelty build, however I've found it to work really well with my team. Group dungeons are a piece of cake.

 

 

 

 

Build Rating

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