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1st Gear Tank – DK Mag and Stam

Class: DRAGONKNIGHT

Race: Dunmer (Dark Elf)

Main Role: Tank

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
35000 25000 25000

 

Skills

 

Bar 1

Weapon 1: One Handed And Shield

Pierce Armor

One Hand And Shield Skill

Pierce Armor

Puncture

 

Absorb Magic

One Hand And Shield Skill

Absorb Magic

Defensive Posture

 

Hardened Armor

Dragonknight Skill

Hardened Armor

Spiked Armor

 

Unstoppable

Heavy Armor Skill

Unstoppable

Immovable

 

Inner Rage

Undaunted Skill

Inner Rage

Inner Fire

 

Magma Shell

Dragonknight Skill

Magma Shell

Magma Armor

 

Bar 2

Weapon 2: One Handed And Shield

Ring of Preservation

Fighters Guild Skill

Ring of Preservation

Circle of Protection

 

Balance

Mages Guild Skill

Balance

Equilibrium

 

Spiked Bone Shield

Undaunted Skill

Spiked Bone Shield

Bone Shield

 

Mystic Orb

Undaunted Skill

Mystic Orb

Necrotic Orb

 

Inner Rage

Undaunted Skill

Inner Rage

Inner Fire

 

Shield Discipline

One Hand And Shield Skill

Shield Discipline

Shield Wall

 

Armor Types

Light Armor Medium Armor Heavy Armor
0 0 7

 

Gear and Item Set Info

 

5 Piece Tava's Favor Set - Heavy - Nirnhoned. (Physical and Spell Resistance)

- Head, Chest, Legs, Shield and Sword.

5 Piece Ebon Armor Set - Heavy - Sturdy. (Reduce Block Cost)

- Shoulders, Hands, Shoes, Waist and Ring 1.

2 Piece Endurance Set - Necklace and Ring 2.

If not Ebon/Tava Armor Set, go for Willows Path for more regen.

Or you can sub 2 of the pieces for medium armor and get some stam regen from medium armor skill line.

 

4 Max Health Enchantments. - Head, Legs, Chest and Shield(s).

2 Max Magicka Enchantments - Shoulders and Shoes

2 Max Stamina Enchantments - Hands and Waist

Weapon 1 - Deals Magic Damage and recovers Magicka Enchantment

Weapon 2 - Deals Magic Damage and recovers Stamina Enchantment

Jewelry - Stam and Magicka Regen Enchantments

 

General Info

 

Haven't tested on Vet Trials, Dragonstar or Maelstorm.

Tested and works great as long as you have a good healer on your side. Be careful if you're healer's down.

As long as you keep the baddies on you by taunts, you'll do great even if you're stuck with crappy dps.

Doesnt have a lot of health beacuse of the trade off for your Physical and Spell Resistances from your Armor, Skills and Champion Points regen and High sustainbility to damage.

This build is for starter Tanks who doesnt do a lot of PVP but want to tank in dungeons. So, thats why there are no Assault/Support/Emperor Skills listed. You can substitute some of the skills with War Horns and other Support Skill lines.

No Werewolf,Vampires as they reduced the effect of this build as they take 25% extra damage from their weaknesses.

Dark Elf just for Versatality but basically any race would suffice.

Yes, all passives from their respective ability/race skill lines.

Above Mentioned Max Health, Magicka and Stamina are after buffed with Foods and Potions etc.

Attributes: 32 Magicka/ 0 Health / 32 Stamina

Please feel free to comment or make a suggestion or improvement

 

Champion Point Tips

 

Champion Point System:

Mostly on your Stamina/Magicka regens.

Some in Health Regen.

Because I depend mostly on my healer.

Some in your defensive / reduce damage stuff and cost of block.

 

 

 

Build Rating

Rating: 4.0/5. From 3 votes.
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3 Comments

  • SlayerDemon7
    Jan 5, 2017

    I’ll try this.
    Thank you.

    Reply
  • JulianosWolfe
    Jan 5, 2017

    Sounds good, like a really beefy team player.

    Reply
  • Masamune
    Jan 28, 2017

    I dont know if yu realize this but immovable and hardened armor give the same buff

    Reply

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