Nightmage – PVE Heals/rDPS
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
-35% - Enough to avoid 1 shots | -65% - Majority of points | -0% |
Skills
Bar 1
Weapon 1: Restoration Staff
Restoration Staff Skill
Mutagen
Restoration Staff Skill
Healing Springs
Nightblade Skill
Refreshing Path
Nightblade Skill
Sap Essence
Mages Guild Skill
Inner Light
Nightblade Skill
Soul Siphon
Bar 2
Weapon 2: Destruction Staff
Nightblade Skill
Swallow Soul
Nightblade Skill
Reaper's Mark
Nightblade Skill
Killer's Blade
Nightblade Skill
Sap Essence
Mages Guild Skill
Inner Light
Nightblade Skill
Veil of Blades
Armor Types
Light Armor | Medium Armor | Heavy Armor |
7 | 0 | 0 |
Gear and Item Set Info
Seducer 5 set + 3 set Magnus for the insane mana regen.
General Info
Siphoning, Shadow, and assassination passives are key to boosting healing and survivability. Divines (mundus stone boost) on all gear and use the thief for crit bonus, same reason for using inner light. With full mundus gear and inner light my spell crit is 68% for dps side and 58% for heals (no assassin skills equipped). Could heal vet white gold tower and prison at CP 120 using this build due to the super high crit chance.
Champion Point Tips
spell/dmg crit bonus is key on the blue side, use roll dodge reduction and stam regen to compensate for lack of stam attribute points.