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God of Dragons 2.0

Author: Mikael Lokviing

God of Dragons 2.0

Class: DRAGONKNIGHT

Race: Nord

Main Role: Tank

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
~30,000+ 10,000 ~30,000+

 

Skills

 

Bar 1

Weapon 1: One Handed And Shield

Pierce Armor

One Hand And Shield Skill

Pierce Armor

Puncture

 

Absorb Magic

One Hand And Shield Skill

Absorb Magic

Defensive Posture

 

Bone Surge

Undaunted Skill

Bone Surge

Bone Shield

 

Deep Thoughts

Psijic Order Skill

Deep Thoughts

Meditate

 

Silver Leash

Fighters Guild Skill

Silver Leash

Silver Bolts

 

Spell Wall

One Hand And Shield Skill

Spell Wall

Shield Wall

 

Bar 2

Weapon 2: Two Handed

Inner Beast

Undaunted Skill

Inner Beast

Inner Fire

 

Carve

Two Handed Skill

Carve

Cleave

 

Hardened Armor

Dragonknight Skill

Hardened Armor

Spiked Armor

 

Resolving Vigor

Assault Skill

Resolving Vigor

Vigor

 

Igneous Shield

Dragonknight Skill

Igneous Shield

Obsidian Shield

 

Aggressive Horn

Assault Skill

Aggressive Horn

War Horn

 

Armor Types

Light Armor Medium Armor Heavy Armor
1 1 5

 

Gear and Item Set Info

 

As far as any tank setup goes, there are many sets to use in pve content;

  • Roar of Alkosh (Maw of Lorkhaj, jewelry + s/b)
  • Torug's Pact (Craftable)
  • Ebon Armory (Crypt of Hearts)
  • Leeching Plate (Imperial City Prison)
  • Defending Warrior (Aetherian Archive)

Which ever sets you use is up to you, but I reccommend using Torug's Pact or Roar of Alkosh as one of your main sets to apply debuffs to maximize your group's performance along with enchantments and skills.

With Torug's Pact especially, having an infused Crusher enchant (Reduce target resistances by X) can benefit dps tremendously.

Health enchantments on armor, Crusher enchant on mainhand weapon and weakening enchant (Reduce target weapon damage by x) on back slotted weapon. If using dual wield, Weakening + Absorb Stamina while using either Quick Cloak or Blood Craze will work decently in place of Carve.

 

 

General Info

 

This build has been worked on for several months and has gotten me through content reliably without issues, to the point where potion spamming, or even potion usage, isn't something I have to do often since the skills work together to keep you alive and keep your health and resources, aside from magicka which isn't used as much as other builds, up as much as possible.

I'd reccommend using Max Health/Max Stamina foods instead of tri-bonus foods since you'll be mostly using stamina and can get it back easily with heavy attacks or using ultimates.

  • As for Attribute distribution, I'd go into all stamina since it's easier to balance out health/stamina than putting points into all three or splitting between two.
  • The mundus I'd recommend are Lord, Lady, Steed, Tower or Ritual

 

Champion Point Tips

 

Point distribution in order from left to right.

Warrior:

  • 40 Iron Clad, 34 Spell Shield, 43 Hardy, 43 Ele Defender, 44 Thick Skinned, 32 Quick Recovery, 34 Heavy Armor Focus

Mage:

  • 75 Blessed, 51 Master-at-arms, 27 Physical Weapons Expert, 56 Mighty, 61 Precise Strikes.

Thief:

  • 28 Warlord, 27 Sprinter, 56 Healthy, 75 Tenacity, 40 Tumbling, 44 Shadow Ward

 

 

 

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