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Alliance War Skills

There are 2 Alliance War Skill Lines – Assault and Support. The Alliance War Skill Lines are available to all players and you can level up each Skill Line by participating in the Alliance War in Cyrodiil which is PVP (Player Vs Player).

These skills were designed for use in Cyrodiil and are tailored to the specific fighting requirements such as protecting siege weapons and exposing stealthy enemies. You can also use these skills in other content as well including solo questing, group PVE and all other areas however some of them might not be that useful outside of Cyrodiil.

ESO Alliance War Skills

Skill Type Skill Line Skill Line active_passive Unlocks At skill_img Skill Name Skill Description Morph Effect Cast Time Target Range Radius Duration Cost Morph 1 Morph 2 Base Skill is_morph stamina_morph skill_id
Alliance War Assault Assault Active 2 Rapid Maneuver Rapid Maneuver Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by 30% and Mounted Speed by 30%.|Also grants immunity to snares and immobilizations.|The effect ends if you cast any spell on an enemy or ally. Instant Area 20 Meters 30 Seconds 8100 Stamina Retreating Maneuver Charging Maneuver 0 531
Alliance War Assault Assault Active 2 Retreating Maneuver Retreating Maneuver Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by 30% and Mounted Speed by 30%.|Also grants immunity to snares and immobilizations, removing any already applied.|The effect ends if you cast any spell on an enemy or ally. Also removes all snares and immobilizations previously applied to you and your group. Instant Area 20 Meters 30 Seconds 8100 Stamina Rapid Maneuver 1 532
Alliance War Assault Assault Active 2 Charging Maneuver Charging Maneuver Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by 30% and Mounted Speed by 30%.|Also grants immunity to snares and immobilizations.|The effect ends if you cast any spell on an enemy or ally, but you gain Minor Expedition, increasing your Movement Speed by 10% for 8 seconds. Gain Minor Expedition when the effect ends, increasing your movement speed. Instant Area 20 Meters 30 Seconds 8100 Stamina Rapid Maneuver 1 533
Alliance War Assault Assault Active 5 Vigor Vigor Renew your forces' resolve, healing yourself and nearby allies for 5690 Health over 5 seconds. Instant Area 10 Meters 2700 Stamina Echoing Vigor Resolving Vigor 0 534
Alliance War Assault Assault Active 5 Echoing Vigor Echoing Vigor Renew your forces' resolve, healing yourself and nearby allies for 5861 Health over 5 seconds. Has increased radius. Instant Area 15 Meters 2700 Stamina Vigor 1 535
Alliance War Assault Assault Active 5 Resolving Vigor Resolving Vigor Renew your forces' resolve, healing yourself for 7597 Health over 5 seconds and nearby allies for 5861 Health over 5 seconds. Heal is more effective on caster. Instant Area 10 Meters 2700 Stamina Vigor 1 536
Alliance War Assault Assault Active 6 Caltrops Caltrops Hurl an exploding ball of caltrops that scatter over the target area, dealing 527 Physical Damage each second and reducing Movement Speed by 30%. Instant Ground 28 Meters 30 Seconds 8100 Stamina Anti-Cavalry Caltrops Razor Caltrops 0 537
Alliance War Assault Assault Active 6 Anti-Cavalry Caltrops Anti-Cavalry Caltrops Hurl an exploding ball of caltrops that scatter over the target area, dealing 544 Physical Damage each second and reducing Movement Speed by 30%.|Also rapidly drains mount stamina and forces riders to dismount. Increased duration and forces mounted enemies to dismount. Instant Ground 28 Meters 35 Seconds 8100 Stamina Caltrops 1 538
Alliance War Assault Assault Active 6 Razor Caltrops Razor Caltrops Hurl an exploding ball of caltrops that scatter over the target area, dealing 1085 Physical Damage and an additional 530 Physical Damage each second.|Also reduces Movement Speed for enemies in the target area by 70% for 3 seconds and even after that, continues to reduce Movement Speed by 30% until the caltrops expire. When the caltrops land, enemies in the area take additional damage and are snared. Instant Ground 28 Meters 30 Seconds 8100 Stamina Caltrops 1 539
Alliance War Assault Assault Active 7 Magicka Detonation Magicka Detonation Curse enemy with a magical bomb that explodes after 4 seconds, dealing 2958 Magic Damage to all enemies in the area.|Each enemy within the bomb's radius increases the damage by 25%, up to a maximum of 250% increased damage. 1.8 Seconds Enemy 28 Meters 8 Meters 4 Seconds 4050 Magicka Inevitable Detonation Proximity Detonation 0 540
Alliance War Assault Assault Active 7 Inevitable Detonation Inevitable Detonation Curse enemy with a magical bomb that explodes after 4 seconds, dealing 3047 Magic Damage to all enemies in the area.|If the bomb is dispelled or removed early, the explosion is triggered immediately.|Each enemy within the bomb's radius increases the damage by 25%, up to a maximum of 250% increased damage. If the bomb is dispelled or removed early, the explosion is triggered immediately. 1.8 Seconds Enemy 28 Meters 8 Meters 4 Seconds 4050 Magicka Magicka Detonation 1 541
Alliance War Assault Assault Active 7 Proximity Detonation Proximity Detonation Activate a magical bomb on yourself that explodes after 8 seconds, dealing 3044 Magic Damage to all enemies in the area.|Each enemy within the bomb's radius increases the damage by 25%, up to a maximum of 250% increased damage. You become the center of the detonation. The cast becomes instant. Instant Self 28 Meters 8 Meters 8 Seconds 4050 Magicka Magicka Detonation 1 542
Alliance War Assault Assault Active 4 War Horn War Horn Sound a war horn to rally your forces, increasing Max Magicka, Health, and Stamina for you and your allies by 10%. Instant Area 20 Meters 30 Seconds 250 Ultimate Aggressive Horn Sturdy Horn 0 543
Alliance War Assault Assault Active 4 Aggressive Horn Aggressive Horn Sound your war horn to rally your forces, increasing Max Magicka, Health, and Stamina for you and your allies by 10%.|You and your allies also gain Major Force, increasing your Critical Strike damage by 30% for 9.5 seconds. Critical Strikes do more damage. Instant Area 20 Meters 30 Seconds 250 Ultimate War Horn 1 544
Alliance War Assault Assault Active 4 Sturdy Horn Sturdy Horn Sound your war horn to rally your forces, increasing Max Magicka, Health, and Stamina for you and your allies by 10%.|You and your allies also gain Minor Resolve and Minor Ward, increasing your Physical Resistance and Spell Resistance by 1320 for 40 seconds. Has increased duration and gives Physical Resistance and Spell Resistance. Instant Area 20 Meters 40 Seconds 250 Ultimate War Horn 1 545
Alliance War Assault Assault Passive 3 Continuous Attack Continuous Attack Increases Weapon and Spell Damage by 5%/10% and Magicka and Stamina Recovery by 10%/20% for 10 minutes after capturing a Lumber Mill, Farm, Mine, or Keep. 0 546
Alliance War Assault Assault Passive 5 Reach Reach Increases the range of long-range abilities by 2/5 meters while near a keep.|Any ability with a range greater than 15 meters is affected. 0 547
Alliance War Assault Assault Passive 8 Combat Frenzy Combat Frenzy Grants an additional 10/20 Ultimate when killing an enemy player. 0 548
Alliance War Support Support Active 2 Siege Shield Siege Shield Create a protective sphere over your location that reduces damage from siege weapons by 35%. Instant Area 10 Meters 20 Seconds 9450 Magicka Siege Weapon Shield Propelling Shield 0 549
Alliance War Support Support Active 2 Siege Weapon Shield Siege Weapon Shield Create a protective sphere over your location that reduces damage from siege weapons to you and your allies by 35%.|The sphere also protects your allies' siege weapons, reducing damage from enemy siege weapons by 90%. Allied siege weapons in the bubble take reduced damage from other siege weapons. Instant Area 10 Meters 20 Seconds 9450 Magicka Siege Shield 1 550
Alliance War Support Support Active 2 Propelling Shield Propelling Shield Create a protective sphere over your location that reduces damage from siege weapons by 35%.|Also increases the range of abilities with a range greater than 20 meters by 7 meters. Costs less and allies in the shield gain increased range. Instant Area 10 Meters 20 Seconds 8496 Magicka Siege Shield 1 551
Alliance War Support Support Active 4 Purge Purge Cleanse yourself and your group, removing 2 negative effects and reducing the duration of any further negative effects by 50% for 6 seconds. Instant Area 18 Meters 8100 Magicka Efficient Purge Cleanse 0 552
Alliance War Support Support Active 4 Efficient Purge Efficient Purge Cleanse yourself and your group, removing 2 negative effects and reducing the duration of any further negative effects by 50% for 6 seconds. Reduces the cost. Instant Area 18 Meters 5131 Magicka Purge 1 553
Alliance War Support Support Active 4 Cleanse Cleanse Cleanse yourself and your group, removing 2 negative effects and reducing the duration of any further negative effects by 50% for 6 seconds.|If a negative effect is removed, the target is healed for 18% of their Max Health. If a negative effect is removed, the target is healed. Instant Area 18 Meters 8100 Magicka Purge 1 554
Alliance War Support Support Active 5 Guard Guard Create a lifebond between you and an ally. While bonded, 30% of the damage they take is instead redistributed to you.|The bond will remain until you recast the spell or move more than 15 meters away from your ally. Instant 15 Meters 4320 Stamina Mystic Guard Stalwart Guard 0 555
Alliance War Support Support Active 5 Mystic Guard Mystic Guard Create a lifebond between you and an ally. While bonded, 30% of the damage they take is instead redistributed to you.|You and your bonded ally also gain Minor Vitality, increasing your healing received by 8%.|The bond will remain until you recast the spell or move more than 15 meters away from your ally. You and your bonded ally also gain Minor Vitality, increasing your healing received. Instant 15 Meters 4051 Stamina Guard 1 556
Alliance War Support Support Active 5 Stalwart Guard Stalwart Guard Create a lifebond between you and an ally. While bonded, 30% of the damage they take is instead redistributed to you.|You and your bonded ally also gain Minor Force, increasing your Critical Strike Damage by 12%.|The bond will remain until you recast the spell or move more than 15 meters away from your ally. You and your bonded ally also gain Minor Force, increasing your Critical Strike Damage. Instant 15 Meters 4051 Stamina Guard 1 557
Alliance War Support Support Active 7 Revealing Flare Revealing Flare Launch a blinding flare, revealing stealthed and invisible enemies in the target area. Exposed enemies have their movement speed reduced by 50% and cannot return to stealth or invisibility for 3 seconds. Instant Ground 30 Meters 10 Meters 4051 Magicka Lingering Flare Scorching Flare 0 558
Alliance War Support Support Active 7 Lingering Flare Lingering Flare Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 8 seconds. Exposed enemies have their movement speed reduced by 50% and cannot return to stealth or invisibility for 3 seconds. The flare lingers at the target area, revealing enemies that enter it. Instant Ground 30 Meters 10 Meters 4320 Magicka Revealing Flare 1 559
Alliance War Support Support Active 7 Scorching Flare Scorching Flare Launch a blinding flare, revealing stealthed and invisible enemies in the target area. Exposed enemies have their movement speed reduced by 50%, take 11412 Flame Damage over 3 seconds, and cannot return to stealth or invisibility for the duration. Exposed enemies take damage over time. Instant Ground 30 Meters 10 Meters 4320 Magicka Revealing Flare 1 560
Alliance War Support Support Active 6 Barrier Barrier Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to 21117 damage. Instant Area 12 Meters 30 Seconds 200 Ultimate Reviving Barrier Replenishing Barrier 0 561
Alliance War Support Support Active 6 Reviving Barrier Reviving Barrier Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to 21117 damage.|The wards also heal you and your allies for 15560 Health over 30 seconds. Shielded allies gain Health recovery. Instant Area 12 Meters 30 Seconds 200 Ultimate Barrier 1 562
Alliance War Support Support Active 6 Replenishing Barrier Replenishing Barrier Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to 20500 damage. |Each time a ward dissolves, you restore 6 Ultimate and 302 Magicka. Each time a ward dissolves you restore Ultimate and Magicka. Instant Area 12 Meters 30 Seconds 200 Ultimate Barrier 1 563
Alliance War Support Support Passive 3 Magicka Aid Magicka Aid Increases Magicka Recovery by 5%/10% for each Support ability slotted. 0 564
Alliance War Support Support Passive 5 Combat Medic Combat Medic Increases the effectiveness of healing you initiate by 10%/20% when near a Keep. 0 565
Alliance War Support Support Passive 8 Battle Resurrection Battle Resurrection Reduces the time it takes to resurrect another player by 15%/30%. 0 566

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