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Dungeons In ESO

There are three types of dungeons in ESO which are designed for different styles of play and different amounts of players.

 

Public Dungeon Symbol Public Dungeons

Public Dungeons are large and expansive dungeons filled with enemies, bosses and a couple of quests. There is one Public Dungeon in each zone, except for the Starter Islands and Cyrodiil. Public Dungeons are open to everybody at the same time and will not scale to your level. You will often meet other players inside completing quests. The enemies inside these dungeons often come in large packs which can make exploration difficult without fellow players to help you. Public Dungeons often come with a main quest and several side quests which take you throughout the dungeon and often give trophy or collectors items as a reward.

Bosses and Group Challenge

There are several bosses in Public Dungeons which, upon slaying them all, will reward you with an Achievement. Once you have completed all of the Public Dungeons in an Alliance you will unlock a new dye color specific to your Alliance. Public Dungeons also feature a Group Challenge – a difficult boss with several adds – which is best completed with a few other players. The Group Challenge rewards a Skill Point upon completion so it is worth the time to comlete. It can be difficult to find the Group Challenge and the boss requires activation – often by interacting with an object in a room such as a flame or an item.

All Public Dungeons

 

Aldmeri Dominion

Auridon > Toothmaul Gully
A cave in central Auridon, southwest of the town of Mathiisen.

Grahtwood > Root Sunder Ruins
A set of Ayleid ruins between Elden Root and Haven in Grahtwood.

Greenshade > Rulanyil’s Fall
An Ayleid ruin in central Greenshade, northeast of the city of Woodhearth.

Malabal Tor > Crimson Cove
A cave in Malabal Tor.

Reaper’s March > The Vile Manse
A ruined mansion in northwestern Reaper’s March.

 

Daggerfall Covenant

Alik’r Desert > Lost City of the Na-Totambu
A ruin in the Alik’r Desert.

Bangkorai > Razak’s Wheel
A Dwemer ruin in Bangkorai.

Glenumbra > Bad Man’s Hallows
A cave to the west of Daggerfall in Glenumbra.

Rivenspire > Obsidian Scar
A cave in Rivenspire.

Stormhaven > Bonesnap Ruins
A ruin about halfway between Koeglin Village and Wayrest in Stormhaven.

 

Ebonheart Pact

Deshaan > Forgotten Crypts
Burial vaults in western Deshaan, just southeast of the village of Quarantine Serk.

Eastmarch > Hall of the Dead
A tomb in Windhelm.

The Rift > The Lion’s Den
An isolated valley in the Rift.

Shadowfen > Sanguine’s Demesne
A ruin in Shadowfen.

Stonefalls > Crow’s Wood
A pocket plane of Evergloam accessed via a cleverly disguised portal in Davon’s Watch, in Stonefalls.

 

Neutral

Coldharbour > Village of the Lost
A plane containing three villages trapped between Coldharbour and Mundus.

Cyrodiil > Imperial Sewers
The sewer system of the Imperial City.

Wrothgar > Old Orsinium
An Orcish ruin in Wrothgar.

Wrothgar > Rkindaleft
A Dwemer ruin in Wrothgar.

 

Delve Symbol DelvesDelve Map Dungeons

Delves are the most common dungeon in ESO and can be found in nearly every zone in Tamriel. Delves are small dungeons which can be completed solo or in a group. They will not scale to your level as they are publicly available.

Inside Delves it is common to find several enemies, a boss near the end, a Skyshard and a Lorebook. It is worth exploring Delves and they can make a great source of Skill Points via Skyshards.

Some Delves are Dwemer Ruins, such as Bthzark in Stros M’kai and Avanchnzel in The Rift, which provide good locations to hunt for Dwemer Scraps and Dwemer Motifs.

 

 Group Dungeon Symbol Group Dungeons

Group Dungeons are difficult dungeons which are completed with a group of 4 players and will scale to the group leader’s level or to CP 160 if you use the Group Finder. Group Dungeons come in Normal Mode and Veteran Mode – these can be toggled in the Group Interface. Normal Mode can be completed at any level and is the less difficult option. Veteran Mode is much more difficult and can be completed when you reach Level 50. Group Dungeons require cooperation and teamwork in order to be completed successfully and take much longer to complete compared to a Delve or even a Public Dungeon.

Group Dungeons also feature a quest which can be completed whilst you go through the dungeon and will reward you with a Skill Point.

Roles and Bosses

According to the developers (in the video below) Group Dungeons were designed for a group with two damage dealing players, one tank and one healer. Group Dungeons are flexible in different ways and will require different things from each player. Certain dungeons may require more damage from the tank and healer in order to quickly defeat a difficult boss and others may require the damage dealing characters to survive on their own, without a healer, for a temporary time.

There are several bosses in a Group Dungeon which often have different strengths, weaknesses and abilities. Some bosses have high damage burst attacks which must be healed through while others will test your group by pinning down a random member temporarily.You will learn the complexities of each Group Dungeon by completing them, or you can search for specific guides or videos for a boss you are having trouble with as there are several “walkthrough” videos available on YouTube for each Group Dungeon boss.

Group Dungeons List

Sort Zone Dungeon Bosses
1 Auridon The Banished Cells I Shadowrend, High Kinlord Rilis
2 Auridon The Banished Cells II Maw of the Infernal, Keeper Imiril, High Kinlord Rilis
3 Grahtwood Elden Hollow I Akash gra-Mal, Chokethorn, Canonreeve Oraneth
4 Grahtwood Elden Hollow II Dark Root, Murklight, Bogdan the Nightflame
5 Greenshade City of Ash I Infernal Guardian, Warden of the Shrine, Razor Master Erthas
6 Greenshade City of Ash II Horvantud the Fire Maw, Ash Titan, Valkyn Skoria
7 Malabal Tor Tempest Island Valaran Stormcaller, Stormfist, Stormreeve Neidir
8 Reaper's March Selene's Web Longclaw, Foulhide, Selene
9 Alik'r Desert Volenfell Quintus Verres, Tremorscale, Volenfell Construct
10 Bangkorai Blackheart Haven Atarus, Roost Mother, Captain Blackheart
11 Glenumbra Spindleclutch I Swarm Mother, The Whisperer
12 Glenumbra Spindleclutch II Blood Spawn, Praxin Douare, Vorenor Winterbourne
13 Rivenspire Crypt of Hearts I Archmaster Siniel, Death's Leviathan, Ilambris-Zaven and Ilambris-Athor
14 Rivenspire Crypt of Hearts II Ruzozuzalpamaz, Ilambris Amalgam, Nerien'eth
15 Stormhaven Wayrest Sewers I Investigator Garron, Varaine Pellingare, Allene Pellingare
16 Stormhaven Wayrest Sewers II Malubeth the Scourger, Garron the Returned, Allene Pellingare and Varaine Pellingare
17 Deshaan Darkshade Caverns I Foreman Llothan, The Hive Lord, Sentinel of Rkugamz
18 Deshaan Darkshade Caverns II Transmuted Hive Lord, Grobull the Transmuted, The Engine Guardian
19 Eastmarch Direfrost Keep Guardian of the Flame, Iceheart, Drodda of Icereach
20 The Rift Blessed Crucible Nusana, Kayd at-Sal, Dynus Aralas, Snagg gro-Mashul, The Beast Master, The Lava Queen
21 Shadowfen Arx Corinium Ganakton the Tempest, Sliklenia the Songstress, Sellistrix the Lamia Queen
22 Shadowfen Cradle of Shadows Khephidaen, Dranos Velador, Velidreth
23 Shadowfen Ruins of Mazzatun Mighty Chudan, Xal-Nur the Slaver, Tree-Minder Na-Kesh
24 Stonefalls Fungal Grotto I War Chief Ozozai, Kra'gh the Dreugh King
25 Stonefalls Fungal Grotto II Gamyne Bandu, Spawn of Mephala, Vila Theran
26 Coldharbour Vaults of Madness Ulguna Soul-Reaver, Grothdarr, Iskra the Omen, Mad Architect
27 Imperial City White-Gold Tower The Adjudicator, The Planar Inhibitor, Molag Kena
28 Imperial City Imperial City Prison Ibomez the Flesh Sculptor, Flesh Abomination, Lord Warden Dusk

6 Comments

  • Claire
    May 15, 2015

    How do I call on other players to help us in dungeons? I am in a group of 2 and find the group dungeons impossible with just us. We are both now veteran rank but find it completely frustrating that we cannot get through the dungeons!

    Reply
    • ESO Academy
      May 16, 2015

      Which dungeons are you doing? The Group Dungeons are designed for 4 people and the Public Dungeons can be hard with only 2 depending on your level. You could use the Group Finder tool although if nobody else is around that might not work.You could also try asking in zone chat.

      Reply
      • keto3000
        Nov 19, 2015

        Joining a good guild is always a great option too!

        Reply
  • questt
    Jun 7, 2017

    Is this information still actual as of 2017? Dungeons are really level static?

    Reply
    • Belrand Northwind
      Nov 13, 2017

      Negative. All of ESO scales to you now. It didn’t used to be the case.

      Reply
  • Latharian Chatterbox
    Dec 28, 2017

    Is there an updated list by chance ?

    Reply

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