Guild Skills

There are 5 Guilds in Elder Scrolls Online which are available to all players – the Mage’s Guild and the Fighter’s Guild. These are not “player guilds” but rather “NPC guilds” which, upon joining, provide access to Skill Lines and quests.

The Mage’s Guild Skill Line provides four useful Magicka spells.

The Fighter’s Guild Skill Line grants four Stamina abilities which work even better when used against Daedra enemies.

The Thieves Guild Skill Line grants 6 new passive abilities which improve your effectiveness as a thief.

The Dark Brotherhood Skill Lines grants 6 new passive abilities which improve your effectiveness with murdering NPCs.

Take a look below to see all of the Guild Skills.

ESO Guild Skills


  • Terry
    Feb 5, 2015

    I was wondering, do you plan on adding World and Alliance War abilities soon?

    • ESO Academy
      Feb 5, 2015

      Yes I do plan all of the skills eventually and World and Alliance War abilities are next on the list. I am still testing a few different formatting ideas as well…

  • ted
    Mar 16, 2015

    No Undaunted?

    • ESO Academy
      Mar 16, 2015

      Undaunted is on the way, probably this week.

      Edit: Done!

    Feb 8, 2016

    Anyone using Equilibrium ability?! Its the last one in mages guild skill line, but I cant find any use of it.

    • Dream
      Apr 19, 2017

      Equilibrium is works like dark deal it allows you to trade on resource for another, if used properly it helps you sustain a resource you heavily deplete

  • Scott
    Oct 13, 2017

    What happens if you kill NPCs without joining the guild

  • NMD C1 Chukka Black White
    Jun 27, 2018

    I抎 need to check with you here. Which isn’t something I normally do! I enjoy studying a post that may make individuals think. Also, thanks for permitting me to remark!

  • flannan
    Jan 2, 2019

    You get a price on your head, and will probably have to stay away from civilization (except for Outlaws Refuges) for a while. Or you can pay a fence or a guard that price. Or you can let the guards kill you.
    Other players don’t know if you are an outlaw – only NPCs do. So you can just queue up for a dungeon to pass the time.
    The NPC will respawn soon enough – the streets are full of common citizens standing over their own corpses. At first I thought they are doppelgangers, but the truth is, NPCs respawn pretty much like players.


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