Dodgey McDodgeFace
Class: SORCERER
Race: Khajiit
Main Role: Damage
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
4 Points | 0 Points | 60 Points |
Skills
Bar 1
Weapon 1: Dual Wield
Fighters Guild Skill
Ring of Preservation
Fighters Guild Skill
Expert Hunter
Sorcerer Skill
Bound Armaments
Sorcerer Skill
Dark Deal
Dual Wield Skill
Rapid Strikes
Fighters Guild Skill
Flawless Dawnbreaker
Bar 2
Weapon 2: Dual Wield
Medium Armor Skill
Shuffle
Sorcerer Skill
Bound Armaments
Sorcerer Skill
Critical Surge
Sorcerer Skill
Hurricane
Dual Wield Skill
Flying Blade
Sorcerer Skill
Absorption Field
Armor Types
Light Armor | Medium Armor | Heavy Armor |
0 | 7 | 0 |
Gear and Item Set Info
Head: 1 piece Medium Kena, Divines, w/ Stamina enchant
Shoulders: 1 Piece Velidreth, Divines / Stamina enchant
Chest: Senche's Bite, Divines w/ Stamina enchant
Gloves: Senche's Bite, Divines w/ Stamina enchant
Waist: Senche's Bite, Divines w/ Stamina enchant
Legs: Senche's Bite, Divines w/ Stamina enchant
Greaves: Senche's Bite, Divines w/ Staina enchant
Weapon 1: Way of Air Sword, Sharpened with Weapon Damage.
Weapon 2: Way of Air Sword, Sharpened with Crushing (Reduce Armor).
Neck: Way of Air, Robust. Weapon Damage glyph
Ring: Way of air, Robust Weapon damage glyph
Ring: Way of Air, Robust. Weapon damage glyph.
General Info
End-Game roll dodge cost: 28% (armor) + 18% (Champion Points)= 46%
Post-Roll Dodge effects: Physical/Spell Resistance increased by 660 (CP Passive) + 764 Weapon Damage + 657 Weapon Critical.
Mundus Stone= Weapon Damage= 213.
Kena+ Velidreth= 258.
Weapon Damage gylphs= 348.
Total Damage: 1583. (does not include medium armor passives and/ or slotted sorceror abilities or weapon power potions.)
Champion Point Tips
100 Points: Tumbling
20 Points Mooncalf
10 Points Medium Armor focus
10 Points Spell Shield
40 Hardy
40 Elemental Defender
10 Points Precise Strikes
100 Points Mighty