Knight of the Black GOLD
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
1 | 1 | 1 |
Skills
Bar 1
Weapon 1: Dual Wield
Bow Skill
Acid Spray
Nightblade Skill
Ambush
Bow Skill
Acid Spray
Assault Skill
Anti-Cavalry Caltrops
Assault Skill
Anti-Cavalry Caltrops
Vampire Skill
Bat Swarm
Bar 2
Weapon 2: Bow
One Hand And Shield Skill
Absorb Magic
One Hand And Shield Skill
Absorb Magic
One Hand And Shield Skill
Absorb Magic
One Hand And Shield Skill
Absorb Magic
One Hand And Shield Skill
Absorb Magic
Sorcerer Skill
Absorption Field
Armor Types
Light Armor | Medium Armor | Heavy Armor |
4 | 3 | 6 |
Gear and Item Set Info
Gear and Item Set Info
5 pieces of the Black Rose set
2 pieces of the Bloodspawn (helm / shoulder)
5 pieces of the Footsman fortune set (sword and shield / 3 pieces of jewelry)
Traits:
- 2 Impenetrables (chest, legs)
- 3 Reinforced / Infused (hands, waist, boots)
- Helm and shoulders
- 3 Sharpened (2H sword, sword and shield)
You can play this either with 7 Heavy or 5 Heavy 2 medium for a little bit more of stamina
General Info
I use to play with 2 - 4 friends most of the time and the excesive amount of squishy DPS characters we got put us in disadvantage most of the time againts sorcerers, or even some badass Heavy Armored enemy we encounter sometimes can give us troubles. I decided to try a new playstyle wich focuses mainly in beign a tank but has the enough amount of DPS to not just be a "moveable rock" so I can get the attention of the enemies, handle myself, ease the pressure on my friends and get some kills.
As I said I cannot give you the details about the stats which includes the food, but when I finish to get all the equipment I need, I'm kinda sure I'll use 3-Stats food (max. stats) to increase my more my HP and give a boost to my Mag and Stamn and for the potions I'll use the ones that the Cyrodiil vendors sell, which adjust to your level btw, or Tri-pots.
So. For the playstyle we usually have encoutners in cyrodill's quest-towns and we like to sneak because of our squishiness but with this build I intend to be some kind of "bait" so I can get the attention of the enemies and disorient them when my friends attack then get them apart so we can kill them separately, and in case they have a healer focus it so we can weak them even more. I like to think of this playstyle as a "Front-line starter". I suggest if you are playing this build, or something similar to this that you be the one with the crown since you will lead the party to kill the weakest enemy / healer, first.
THE NEXT EXPLANETION IS MEANT FOR NEW PLAYERS IN THE GENRE WHICH WANT TO KNOW A BETTER WAY TO SUCCEED IN GROUP COMBAT OR IF YOU ARE INTERESTED IN KNOWING HOW I'LL BE PLAYING THE BUILD, IF NOT GO DOWN UNTIL STRENGTHS AND WEAKNESSES
Talking about the combat strategy in the engaging phase after you get the attention of your enemies the first thing you'll have to block so you can mitigate the most of the burst damage you'll receive and give some time to your party to get in position, in the targeting phase you will need to be perceptive since you have to locate the weakest or the more viable enemy to kill (you can determine it by the level fo the enemy, the damage it is doing to you the moves he is doing [if he is at the end of the line, or if he's avoiding you to touch him] or if he's buffing / healing himself too repeatedly). The next thing is the focusing / core phase of the combat which I think is the most complex and complicated move, once targeted the weakest enemy or the healer your party has to change of target if not attacking it yet and kill it as soon as possible before the enemy team reacts giving you and your party enough preassure to force a disengage in the focus which it will put you in disadvantage since you already wasted resources trying to burst the first target. I say it is the most complex because it requires that your party has enough confidence and attention in you that them can leave aside the preassure rush you get when fighting for killing or not beign killed / foucused and switch to your target even if they find someone weaker, "the teamwork wins teamfights". It's complicated because if not doing right atleast in the focusing phase they can force on you a disengage putting ou nervous and anxious because of your plans gone wrong. The next phase is the most easy and the one that gives most of the outcome satisfaction, the final phase, or as I like to call it, "The Redemption Phase"which is when everyone goes mad after killing the first target and your party and you gangbang the next target anyone sees and kiling them one by one which gives you a small laughter attack and an inevitable need for teabag the corpses of your enemies which means you've ¡SUCCEDED!
Champion Point Tips
Strengths:
- Solid Resistances (Tanky as fuck)
- Noticeable damage (You'll mean a treat to your enemies)
- Amazing in group-combat
- Customizable
- Can be used in PVE aswell
Weaknesses:
- Depends in teamwork if in group-battles
- Slow (If not using Manouvers)