Nightmage – PVE Heals/rDPS
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
-35% - Enough to avoid 1 shots | -65% - Majority of points | -0% |
Skills
Bar 1
Weapon 1: Restoration Staff

Restoration Staff Skill
Mutagen

Restoration Staff Skill
Healing Springs

Nightblade Skill
Refreshing Path

Nightblade Skill
Sap Essence

Mages Guild Skill
Inner Light

Nightblade Skill
Soul Siphon
Bar 2
Weapon 2: Destruction Staff

Nightblade Skill
Swallow Soul

Nightblade Skill
Reaper's Mark

Nightblade Skill
Killer's Blade

Nightblade Skill
Sap Essence

Mages Guild Skill
Inner Light

Nightblade Skill
Veil of Blades
Armor Types
Light Armor | Medium Armor | Heavy Armor |
7 | 0 | 0 |
Gear and Item Set Info
Seducer 5 set + 3 set Magnus for the insane mana regen.
General Info
Siphoning, Shadow, and assassination passives are key to boosting healing and survivability. Divines (mundus stone boost) on all gear and use the thief for crit bonus, same reason for using inner light. With full mundus gear and inner light my spell crit is 68% for dps side and 58% for heals (no assassin skills equipped). Could heal vet white gold tower and prison at CP 120 using this build due to the super high crit chance.
Champion Point Tips
spell/dmg crit bonus is key on the blue side, use roll dodge reduction and stam regen to compensate for lack of stam attribute points.