Update 11 Is On The PTS
Update 11, which includes the Shadows of the Hist DLC pack, is now available on the Public Test Server for PC/Mac.
The full patch notes are on the official forums.
Shadows of the Hist
The Shadows of the Hist DLC contains two new Group Dungeons in Shadowfen with an Argonian theme.
Cradle of Shadows
The Argonians of the Dark Brotherhood need your help against a cadre of rogue assassins who threaten to hurl all of Black Marsh into bloody chaos. Fight your way into the Cradle of Shadows to uncloak the secrets of the twisted Silken Ring!
Ruins of Mazzatun
Venture into Mazzatun, the “Puzzle City” of the Xit-Xaht tribe of Argonians, who have been forcing other Lizardfolk to work as slave labor on a project that has driven their masters … mad! Can you free them in time?
Item Sets
There are six new item sets with this DLC, with three dropping in Cradle of Shadows and three dropping in Ruins of Mazzatun.
There are also two new Monster Mask sets, one for each Group Dungeon.
Style Parlor
The Style Parlor is the new race, appearance and name change system for ESO and is based on the Crown Store.
Name Change
You can now buy a Name Change token from the Crown Store. Once purchased these tokens may be utilized at the character select screen to select a new name for one character. The token will not be consumed until a valid name is successfully chosen, and players canceling the change will retain their token accordingly.
Appearance Change
Appearance Change tokens allows for complete modification of the character’s appearance, including but not limited to hair styles and colors, adornments, face and body markings, facial features, eye color, age, body and face shape, as well as selected voice.
Race Change
Race Change tokens allows for a change in the character’s race and appearance. When changing your character’s race, any Skill Points spent on the Racial Skill Line will be refunded and the progress made in that Skill Line will be transferred to the new race.
Champion Point Cap
The Champion Point Cap has been raised to 531 in Update 11. You can continue to earn more Points above this cap however you can only allocate 531 at a time.
Racial Passives Changes
In addition to the option of race changes there has been a general balancing of racial passives.
Altmer (High Elf)
- Destruction Talent: This passive ability has been renamed to Highborn. Also, in addition to the current benefit it now increases your experience (XP) gained by 1%.
Argonian
- Amphibious: This passive ability has been renamed to Resourceful. Also, it no longer increases your swimming speed by 50%. It now increases your Max Magicka by 1/2/3%, and continues to restore 4/8/12% of your Max Health, Magicka, and Stamina whenever you drink a potion.
- Quick to Mend: This passive ability now increases your healing done by 3/6/9%, instead of increasing your healing received by 3/6/9%.
- Restoration Expertise: This passive ability has been renamed to Amphibian. Also, in addition to the current benefit it now increases your swimming speed by 50%.
Bosmer (Wood Elf)
- Archery Expertise: This passive ability has been renamed to Acrobat. Also, in addition to the current benefit it now reduces your fall damage by 10%.
Breton
- Light Armor Affinity: This passive ability has been renamed to Opportunist. Also, in addition to the current benefit it now increases your Alliance Points gained by 1%.
Dunmer (Dark Elf)
- Ambidexterity: This passive ability has been renamed to Ashlander. Also, in addition to the current benefit it now reduces your damage taken from lava by 50%.
- Flame Talent: This passive ability has been renamed to Destructive Ancestry. Also, in addition to the current benefit it now increases your Frost and Shock Damage by 0/1/2%.
Imperial
- Shield Affinity: This passive ability has been renamed to Diplomat. Also, in addition to the current benefit it now increases your gold gained by 1%.
Khajiit
- Medium Armor Expertise: This passive ability has been renamed to Cutpurse. Also, in addition to the current benefit it now increases your chance to successfully pickpocket by 5%.
- Robust Constitution: This passive ability has been renamed to Nimble. Also, it no longer increases your Health Recovery by 6/13/20%. It now increases your Max Stamina by 2/4/6% and continues to increase your Stamina Recovery by 3/6/10%.
Nord
- Two Handed Weapon Expertise: This passive ability has been renamed to Reveler. Also, in addition to the current benefit it now increases the duration of any consumed drink by 15 minutes.
- Robust: This passive ability has been renamed to Stalwart. It now increases your Health Recovery by 6/13/20%, down from 10/20/30% and your Max Stamina by 2/4/6%.
Orc
- Heavy Armor Expertise: This passive ability has been renamed to Craftsman. Also, in addition to the current benefit it now increases your inspiration gains by 10%.
- Robust: This passive ability has been renamed to Unflinching. It now increases your Health Recovery by 6/13/20%, down from 10/20/30% and your healing received by 1/3/5%.
Redguard
- Shield Affinity: This passive ability has been renamed to Wayfarer. Also, in addition to the current benefit it now increases the duration of any consumed food by 15 minutes.
Well their goes my NB Argonian why mess with the healing received passive >.<
So bosmers get reduced fall damage? Shouldnt that be kajjit? Makes lil sense. And kajiit get a thieving bonus? Pretty lame.
Passive needed to fight invisible enemies that don’t load on screen for several minutes
Passive needed to increase crash resistance in orsinium and pretty much everywhere else
Crown store needs a penalty fee system adding. Every game crash should result in a deposit of crowns.
Seriously. FIX stuff before adding anything new
This is a great game, please fix loading screen delays in pvp.
Damn no love for the high elves?