Racial Passives
The races in Elder Scrolls Online grant access to a special Skill Line of passives. The Racial Skill Line for each race is made up of three different passives (skills which are active all of the time) which can be upgraded through Rank I to Rank III getting better each time.
You can change your race by purchasing a Race Change Token in the Crown Store.
Race | PASSIVE 1 | PASSIVE 2 | PASSIVE 3 |
---|---|---|---|
Argonian | Resourceful Increases your Max Magicka by 1%/2%/3%. Whenever you drink a potion you restore 4%/8%/12% of your Max Health, Magicka, and Stamina. |
Argonian Resistance Increases your Max Health by 3%/6%/9% and Poison and Disease Resistance by 495/990/1485. |
Quick to Mend Increases your healing done and healing received by 1%/3%/5%. |
Altmer (High Elf) | Spellcharge Increases your Magicka Recovery by 3%/6%/9%. |
Gift of Magnus Increases your Max Magicka by 4%/7%/10%. |
Elemental Talent Increases your Flame, Frost, and Shock Damage by 2%/3%/4%. |
Bosmer (Wood Elf) | Y'ffre's Endurance Increases your Stamina Recovery by 7%/14%/21%. |
Resist Affliction Increases your Max Stamina by 2%/4%/6% and Poison and Disease Resistance by 495/990/1485. |
Stealthy Reduces your detection radius in stealth by 1/2/3 meters. Increases your damage done while in stealth by 3%/6%/10%. |
Breton | Gift of Magnus Increases your Max Magicka by 4%/7%/10%. |
Spell Resistance Increases your Spell Resistance by 1320/2640/3960. |
Magicka Mastery Reduces the Magicka cost of your abilities by 1%/2%/3%. |
Dunmer (Dark Elf) | Dynamic Increases your Max Magicka and Max Stamina by 2%/4%/6%. |
Resist Flame Increases your Max Magicka by 1%/2%/3% and Flame Resistance by 693/1386/2080. |
Destructive Ancestry Increases your Flame Damage by 3%/5%/7%. Increases your Frost and Shock Damage by 0%/1%/2%. |
Imperial | Tough Increases your Max Health by 4%/8%/12%. |
Conditioning Increases your Max Stamina by 4%/7%/10%. |
Red Diamond Your melee attacks have a 10% chance to restore 2%/4%/6% of your Max Health. |
Khajiit | Nimble Increases your Health Recovery by 6%/13%/20% and Stamina Recovery by 3%/6%/10%. |
Stealthy Reduces your detection radius in stealth by 1/2/3 meters. Increases your damage done while in stealth by 3%/6%/10%. |
Carnage Increases your Weapon Critical by 2%/5%/8%. |
Nord | Stalwart Increases your Max Stamina by 2%/4%/6% and Health Recovery by 6%/13%/20%. |
Resist Frost Increases your Max Health by 3%/6%/9% and Cold Resistance by 693/1386/2080. |
Rugged Reduces your damage taken by 2%/4%/6%. |
Orc | Brawny Increases your Max Health and Max Stamina by 2%/4%/6%. |
Unflinching Increases your healing received by 1%/3%/5% and Health Recovery by 6%/13%/20%. |
Swift Warrior Increases your damage done with melee attacks by 2%/3%/4%. Reduces the cost of Sprint by 4%/8%/12% and increases the Movement Speed bonus of Sprint by 3%/6%/10%. |
Redguard | Exhilaration Increases your Stamina Recovery by 3%/6%/9%. |
Conditioning Increases your Max Stamina by 4%/7%/10%. |
Adrenaline Rush Your melee attacks restore 1%/2%/3% of your Max Stamina. This effect can occur once every 5 seconds. |
These are outdated
Link to most recent?
These are out of date again, can we get an update