The Dark Berserker – A 2H Nightblade
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
+20,000 | - | - |
Skills
Bar 1
Weapon 1: Two Handed
Two Handed Skill
Critical Rush
Two Handed Skill
Wrecking Blow
Nightblade Skill
Executioner
Nightblade Skill
Swallow Soul
Two Handed Skill
Rally
Fighters Guild Skill
Flawless Dawnbreaker
Bar 2
Weapon 2: Two Handed
Nightblade Skill
Refreshing Path
Two Handed Skill
Brawler
Nightblade Skill
Executioner
Nightblade Skill
Power Extraction
Nightblade Skill
Grim Focus
Nightblade Skill
Veil of Blades
Armor Types
Light Armor | Medium Armor | Heavy Armor |
0 | 7 | 0 |
Gear and Item Set Info
This build uses 7 pieces of Medium Armor to boost weapon ciritical, weapon damage and stamina sustainability. Nightblade passives supplement this with more weapon critical, stamina regen and critical damage.
General Info
This weapon bar is what The Berserker relies on for single target damage. Against most targets, especially those that aren’t paying attention to you, a simple Heavy Attack -> Wrecking Blow -> repeat combination works relatively well and will put out a respectable amount of damage. When fighting targets that can be knocked back by Wrecking Blow, lead with that and immediately start backing up while casting Swallow Soul once. By the time the knockdown from Wrecking Blow wears off, you should have a good bit of distance between you and your target, at which point you can charge back at him with Critical Rush, adding a huge amount of burst damage to the rotation. As long as Swallow Soul and Rally are kept active, your Health should recover at a high enough rate to deal with most incoming damage.
As for the second bar the rotation is pretty simple: activate Rally from your first weapon bar before the fight, pick a target to cast Swallow Soul on, then swap weapon bars and cast Refreshing Path as you charge toward the pack of enemies. This provides you with three different heal-over-time effects as you initiate combat, keeping you alive while you get your buffs going. Once you’re into the thick of it, cast Power Extraction to boost your damage and Focused Attacks to boost your stamina recovery, then start swinging away with Cleave. If you’re fighting at least four targets, each Cleave will provide you with a damage shield big enough to keep you from taking any hits until your next Cleave lands. Depending on the incoming damage, you can use light attacks in between each Cleave for extra killing potential.
While the Berserker is a weapon of brute force, sometimes a little strategy and adaptation are needed when the battle calls for it. Here are some abilities I occasionally swap out to help turn the tides.
Reapers Mark. This isn’t something you want to use at the start of a fight unless you’re certain you will kill the target in a couple of swings. Instead, I tend to cast Reaper’s Mark on a low-health target just before using Executioner, as the target’s death will grant you a weapon and spell power bonus and restore 60% of your maximum health—a lifesaver if you’re in a battle that’s going poorly. This is a particularly useful ability in PvP. Typically, I’ll swap out Swallow Soul for Reaper’s Mark on my first weapon bar for PvP engagements.
Leeching Strikes. On occasion, an opponent that is immune to Wrecking Blow’s knockback effect and who deals significant damage can be difficult to take on as a Berserker. This usually amounts to the various zone bosses. For those situations, I’ll often replace Critical Rush, which is less useful against targets that cannot be knocked back away from you, with Leeching Strikes. While it does reduce the damage I deal, the health return in combination with Rally, Swallow Soul, and Refreshing Path can be critical in keeping myself alive.
Degeneration from the Mage’s Guild Skill Line can be used in place of Siphoning Strikes. While it does not restore resources on hit, which makes it less useful for drawn-out battles, it does provide healing over time and a 15% chance to gain 100% of the damage you deal with weapon attacks as Health, making it potentially more useful as a healing aid.
Nice! I just uploaded a build but it is quite different from yours. If you could check out mine that would be great; I would appreciate the feedback. I have one question about your build, do you run Werewolf, Vampire, or neither? Also what would you morph Grim Focus into?
Thanks
Hey at the start you said its a Stamina build but put all your points into health?
Yeah it says this is a stamina build but you’ve put all your points into health. Unless you mean get HP to 20,000 and the rest in Stamina.
Just started building this and it works great, Thankyou
No sense build, well done
Non sense comment with no arguments…
Interesting build I’ll give it a shot see what it’s like might adjust a bit, maybe.
Interesting build I’ll give it a shot see what it’s like might adjust a bit, maybe.
I don’t get it.. isn’t Executioner a passive skill? So neither Bar is complete with 5 skills?
why not 10 in health and 54 in stamina. Berserkers need stamina and the 10 health is to support your damage shields as some sets depend on the max health you got. one bar will focus your 2 h skills with 1 resolving vigor the other bar must have one 2h skill which is cleave(brawler) to keep your rotation shield up from front and back bar this skill is a must for front and back but solely depends on how you play. The rest are shadow skills, more shadow skills = more resistance depending on how many heavy armor you have just 2 piece is enough thats if you want a balance in both dps and tank, Just dont expect to do tremendous amount of damage as this play style, theres a possibility to go all heavy ,It depends on what your after. And night blades will need resist cause their made to be very squishy , Dont worry too much on Crit chance as your passives were made for this and your 2h already provides you 100% crit on charge , To be a berserker as a Nightblade you must focus on damage shields and Raw weapon Damage. you already have passives to do more with enemies less than 25% health So opt out the stab, as its meant for assassin builds, You aint gonna hide in the shadows as a berserker, Your gonna rush in mobs and Be a shock trooper. Only points put in assassin skill line is all passives from nb lines And the teleporting strike from Assassin tree is a must have to support tenderizing victims as the other bar will not have a charge but its (optional). 1 set crusader has 3 of weapon base dam but lower damage shield and 1Minor courage, . or Hexos to sub crusader .Both sets proc on charge skill. Wanna top more shield get a monster set head and shoulder Heavy (Ice heart). “just 2 damage shield” set of your desired choice with another to support your weapon damage “The sets i mention is just examplary you can have 2 sets or 3 sets , I went with 2 shield base sets and 1 damage set Berserkers are between Tankers and DPS and it can be really fun. Just remember some set items will depend on your max health or stamina. so having that 10 health goes a long way. And if you built a berserker with all into health , You will suffer from having too little stamina to keep your brawler shields going. Its Fun try it.