Weapon And Armor Traits
Weapons and Armor in Elder Scrolls Online can come with a number of Traits. Traits can be applied to an item when you first craft that item but they cannot be applied once an item has already been made. You also can’t apply a Trait to an item which was not crafted.
Traits provide small bonuses to specific areas like Spell and Weapon Critical, Armor, Spell Resistance and more.
To craft a Trait into an item you will need a certain Trait Stone which corresponds to the Trait that you want the item to have. You can get these Trait Stones by deconstructing equipment with the Trait that you require or you can purchased them from other players or through a Guild Trader.
There are different Traits for Weapons and Armor.
Note: As a piece of gear is upgraded the effect of the Trait will increase.
ESO Weapon Traits
Trait | Stone | Stone Image | Info | Normal (White) | Fine (Green) | Superior (Blue) | Epic (Purple) | Legendary (Gold) |
---|---|---|---|---|---|---|---|---|
Powered | Chysolite | Increases Your Healing Done | 1H: 1.5% 2H: 3% |
1H: 2% 2H: 4% |
1H: 2.5% 2H: 5% |
1H: 3% 2H: 6% |
1H: 3.5% 2H: 7% |
|
Charged | Amethyst | Increases Your Chance to Apply Status Effects | 1H: 70% 2H: 140% |
1H: 80% 2H: 160% |
1H: 90% 2H: 180% |
1H: 100% 2H: 200% |
1H: 110% 2H: 220% |
|
Precise | Ruby | Increases Spell Critical and Weapon Critical. | 1H: 1.5% 2H: 3% |
1H: 2% 2H: 4% |
1H: 2.5% 2H: 5% |
1H: 3% 2H: 6% |
1H: 3.5% 2H: 7% |
|
Infused | Jade | Increases Weapon Enchantment Effect / Reduces Cool Down | 1H/2H: 8% | 1H/2H: 11% | 1H/2H: 14% | 1H/2H: 17% | 1H/2H: 20% | |
Defending | Turquoise | Increases Armor and Spell Resistance. | ||||||
Training | Carnelian | Increases XP From Kills | 1H: 2.5% 2H: 5% |
1H: 3% 2H: 6% |
1H: 3.5% 2H: 7% |
1H: 4% 2H: 8% |
1H: 4.5% 2H: 9% |
|
Sharpened | Fire Opal | Increase Armor and Spell Penetration. | ||||||
Weighted | Citrine | When You Gain Ultimate Gain Chance to Gain 1 Additional Ultimate | ||||||
Nirnhoned | Potent Nirncrux | Increases Damage of This Weapon | 1H/2H: 7% | 1H/2H: 8% | 1H/2H: 9% | 1H/2H: 10% | 1H/2H: 11% |
ESO Armor Traits
Trait | Stone | Stone Image | Info | Normal (White) | Fine (Green) | Superior (Blue) | Epic (Purple) | Legendary (Gold) |
---|---|---|---|---|---|---|---|---|
Divines | Sapphire | Increases Mundus Stone Effects. | 3.5 | 4.5 | 5.5 | 6.5 | 7.5 | |
Prosperous | Garnet | Increases Gold Looted From Enemies | 2.5 | 4 | 5.5 | 7 | 8.5 | |
Impenetrable | Diamond | Increases Critical Resistance | ||||||
Infused | Bloodstone | Increase Armor Enchantment Effect. | 8 | 11 | 14 | 17 | 20 | |
Nirnhoned | Fortified Nirncrux | Increases Spell Resistance. | ||||||
Reinforced | Sardonyx | Increases Armor. | 12 | 13 | 14 | 15 | 16 | |
Sturdy | Quartz | Reduces Block Cost | 2 | 2.5 | 3 | 3.5 | 4 | |
Training | Emerald | Increase XP From Kills | 7 | 8 | 9 | 10 | 11 | |
Well Fitted | Almandine | Reduces the Stamina Cost of Sprinting / Roll Dodge | 1 | 2 | 3 | 4 | 5 |
Howdy. I have a question regarding the divine trait. I was recently told that having the divine trait on each piece of armor would be wasting the bonus. The reason is that the divine trait bonus maxes out at about five percent and any divine trait after will not count towards the overall bonus. I was told it only one piece of armor with the divine trait will net you the max bonus regardless if you have it on all seven pieces. I currently have all seven pieces divine using the warrior mundus. Is this true? Thank you for your time and support.
Have you tried testing this? by making 6 pieces without and 1 with divine trait and a full set with divine and test how much it effects the stone you have on?
Sorry for the delay, I have not heard of a cap on the Divines Trait but I haven’t tested yet either…
Though late for the sake of reference according to the WIKI:
You may have a maximum of 7 Divines traits active at the same time.
Their effect stacks for a maximum of +52,5% mundus stone effect.
The twice born set lets you enable 2 mundus stones at the same time.
Link: Twice Born set
http://elderscrollsonline.wiki.fextralife.com/Twice-Born+Star+Set
Link: Mundus stones
http://elderscrollsonline.wiki.fextralife.com/Mundus+Stones
Link: Traits (Includes % for each trait according to item grade)
http://elderscrollsonline.wiki.fextralife.com/Traits
My experience is different than Endre’s, using Epic Julianos, 5 piece set each offering 6.5 Mundus stone effect, Epic Pauldron of Fury, it too offers 6.5 Mundus stone, Epic Hircine’s Belt, 6.5 Mundus Stone, and finally Epic Lightning Staff of Transutation and it offers 6% Mundus Stone.. ..giving me a total of 69.7% Spell Critical
CORRECTION: Misstated the Lightning Staff of Transutation bonus, it’s not a Mundus effect, it adds 6% spell critical.
I was looking at this because I have 5 6.5 devines set and use serpent stone but my character menu only shows the 300 something from the stone
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