The Witch Hunter
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
Medium | Low | High |
Skills
Bar 1
Weapon 1: Dual Wield
Templar Skill
Biting Jabs
Templar Skill
Binding Javelin
Templar Skill
Toppling Charge
Templar Skill
Unstable Core
Templar Skill
Power of the Light
Soul Magic Skill
Soul Assault
Bar 2
Weapon 2: Bow
Bow Skill
Venom Arrow
Bow Skill
Lethal Arrow
Templar Skill
Binding Javelin
Templar Skill
Power of the Light
Templar Skill
Unstable Core
Soul Magic Skill
Soul Assault
Armor Types
Light Armor | Medium Armor | Heavy Armor |
0 | 7 | 0 |
Gear and Item Set Info
This build focuses on interrupting and bursting casters, both by ccing them and turning their own high damage against them. As such, you need to have high stamina and be able to cast stamina based skills frequently, in order to stay mobile and keep the damage up. Because of this, we focus purely on medium armor, which also gives us a boost to critical rate. When attacking a caster, wait until they attempt to cast something and bum rush them with Toppling Charge. Follow up with biting jabs, and as soon as they escape the CC from topple, follow with a binding javelin. With the more deceptive approach, however, place power of the light on the caster, and then cast unstable core. Follow up with soul assault. Once unstable core runs out, use the combo from earlier (charge, jab, javelin). The caster will not only have bursted themselves, but also given you a massive opening to go in for the kill. Because of how squishy you are, an alternative bow offensive is given as well. Activate power of the light, unstable core and soul assault as before, but this time follow up with lethal arrow and venom arrow. Continue casting as needed until the enemy dies. By doing this, you should be able to avoid focus from tankier characters while still allowing you to kill the witches you despite so much.
General Info
This build is focused primarily on PvP scenarios, but can also be solid against bosses who cast often. As such the strengths are as follows: High damage against spellcasters, high mobility, relatively versatile. Weaknesses: Damage can be underwhelming while fighting non casters, can be fairly squishy against melee attackers.