The Knight of Meredia
Class: TEMPLAR
Race: Altmer (High Elf)
Main Role: Damage
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
4 points | 30 points | 30 points |
Skills
Bar 1
Weapon 1: One Handed And Shield
One Hand And Shield Skill
Pierce Armor
One Hand And Shield Skill
Shielded Assault
One Hand And Shield Skill
Absorb Magic
Templar Skill
Blazing Shield
One Hand And Shield Skill
Power Slam
Templar Skill
Solar Prison
Bar 2
Weapon 2: Restoration Staff
Templar Skill
Reflective Light
Restoration Staff Skill
Combat Prayer
Restoration Staff Skill
Ward Ally
Restoration Staff Skill
Quick Siphon
Templar Skill
Power of the Light
Restoration Staff Skill
Lights Champion
Armor Types
Light Armor | Medium Armor | Heavy Armor |
0 | 0 | 7 |
Gear and Item Set Info
Meridia's Blessed Armor - 3 pieces heavy, 1 shield, 1 sword
Destructive Mage (Works great with the right team.) - Jewelry 3 pieces
Clever Alchemist - 4 pieces heavy, 1 restoration staff (proc still works when you weapon swap back to sword and board.)
General Info
This is more of a novelty build, however I've found it to work really well with my team. Group dungeons are a piece of cake.