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No more shields

Author: Jak

Class: DRAGONKNIGHT

Race: Redguard

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
15500 13000 35500

 

Skills

 

Bar 1

Weapon 1: Two Handed

Critical Rush

Two Handed Skill

Critical Rush

Critical Charge

 

Fossilize

Dragonknight Skill

Fossilize

Petrify

 

Carve

Two Handed Skill

Carve

Cleave

 

Reverse Slice

Two Handed Skill

Reverse Slice

Reverse Slash

 

Rally

Two Handed Skill

Rally

Momentum

 

Flawless Dawnbreaker

Fighters Guild Skill

Flawless Dawnbreaker

Dawnbreaker

 

Bar 2

Weapon 2: Dual Wield

Noxious Breath

Dragonknight Skill

Noxious Breath

Fiery Breath

 

Quick Cloak

Dual Wield Skill

Quick Cloak

Blade Cloak

 

Rending Slashes

Dual Wield Skill

Rending Slashes

Twin Slashes

 

Reflective Scale

Dragonknight Skill

Reflective Scale

 

Volatile Armor

Dragonknight Skill

Volatile Armor

Spiked Armor

 

Corrosive Armor

Dragonknight Skill

Corrosive Armor

Magma Armor

 

Armor Types

Light Armor Medium Armor Heavy Armor
0 7 0

 

Gear and Item Set Info

 

Maelstrom battle axe nirnhoned with oblivion enchant

master duel wield axes nirnhoned with double dot poisons 

head shoulders and jewelry: shadow of the red mountain impenetrable with stamina robust with weapon damage 

shield breaker impenetrable with stamina 

also you can run sloads semblance if you prefer (if you do make chest heavy and buy a shield breaker head) however the cheapest option possible is to craft purple sloads rings (shield breaker are 100k tel var stones your choice good luck)

 

General Info

 

This is a heavy dot build aimed at mag sorcs because I’m tired of their shield stacking ways. Very strait forward fighting style, however you will die eventually as your only heal is rally. The idea here is do damage that ignores resistance and shields you have 5 dot bleed effects (3 abilities and both duel wield and two handed passives) and 2-3 oblivion damage sources (1-2 armor set procs and 1 enchantment). Here’s the charge in pattern I use after buffing stats (rally - volatile armor- quick cloak) 

crit rush- light attack- carve- fossilize - bar swap- noxious breath- rending slashes- heavy charge& bar swap, crit rush (if you can)- heavy/ carve- light attack- reverse slice (etc.) 

note: that is a 1v1 situation 1v2+ focus aoe damage first and open with corrosive armor after fossilize and use more heavy attacks for sustain

i use tri stat potions or immovable (with health and stam return) 

double dot poisons on duel wield bar 

max health stam and magic food

Also here are some different abilities you could run: venomous claw (for noxious breath) brawler (instead of carve) blood craze (rending slashes) executioner (reverse slice) 

 

Champion Point Tips

 

This is meant for non champion point areas but here’s what I use 

Ritual: 

mighty- 49 

thaumaturge- 81

Atronach:

physical weapon expert- 39

master at arms- 81

shattering blows: 20 

Shadow:

tumbling- 72

befoul- 3 

Lover:

tenacity- 75 

mooncalf- 56 

Tower: 

warlord- 51 

sprinter- 9

siphoner- 4 

Warrior: 

hardy- 49 

elemental defender- 49 

thick skinned- 48

Steed: 

ironclad- 81 

resistant- 43

 

 

 

Build Rating

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One Comment

  • Jak
    Mar 7, 2019

    Just realized that reflective scale is not the morph I meant it’s reflective plate (not sure if that the right name but the one that give the 2 second snare immunity)

    Reply

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