9-Claws Stamplar
Class: TEMPLAR
Race: Khajiit
Main Role: Damage
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
18.3/19.5k | 10.5K | 38.2k/37.1k |
Skills
Bar 1
Weapon 1: Two Handed
Templar Skill
Biting Jabs
Two Handed Skill
Carve
Two Handed Skill
Rally
Templar Skill
Restoring Focus
Templar Skill
Extended Ritual
Fighters Guild Skill
Flawless Dawnbreaker
Bar 2
Weapon 2: Bow
Bow Skill
Endless Hail
Fighters Guild Skill
Lightweight Beast Trap
Assault Skill
Caltrops
Templar Skill
Power of the Light
Bow Skill
Poison Injection
Bow Skill
Ballista
Armor Types
Light Armor | Medium Armor | Heavy Armor |
1 | 5 | 1 |
Gear and Item Set Info
It’s a 5 piece Spriggans on the Weapons and Jewelry, 5 piece Hundings rage(crafted set). I suggest when running dailies, normal trials, or Maelstrom that you switch out Hundings with VO for better sustainability. You can 2 piece Valkyn’s Skoria or 2 piece Selen’s for more stats. Keep in mind the stats I have are without gold gear and without the undaunted passives so it’ll certainly be increased. On the Jewelry, I run to Stam recovery and 1 weapon damage. On the bow I run infused with a weapon damage enchantment. We do need to remember as a key note to the build, that getting the Masters bow is vital through increasing our damage done by poison injection. For the Armor you want 5 divines and 2 infused on the chest and legs. Because if the chest and legs are infused we get more stats. We then run a nirnhoned axe or maul, with either a poison or disease enchantment. If you don’t have nirnhoned run precise. Armor you wanna run all max stamina. This build isn’t race biased, any stamina base race will work. I only went Khajiit because I can hit a 21k heal off rally which is more then my base health. But any stamina base race will work.
General Info
Okay, so for a switch out of abilities, you can use repentance until you pick up Vicious Ophidian for sustainability in PVE content. Such as what I listed above. But, once you pick up Vicious Ophidian, you can put extended ritual on again for the major mending and removal of 5 harmful effects. I run a blue stamina food, if you find trouble with sustainability, then you can run dubious, however, you shouldn’t with the two handed add to recovery by 30% when an enemy dies which is 100% of the time in trash mobs. I run to 1700 recovery fully buffed. We are a vampire running stage 2 for 10% more recovery. And don’t worry, crit heals save us, and we are meant mostly solo and pvp, so don’t rush into insane content on this build and you’ll be fine. Also you can run empowering sweep until you get flawless dawnbreaker and ballista.
Champion Point Tips
I will update this once I hit 810. This build is end game, this will be added in about a month or less.