DK_Tank DoT Hybrid
Class: DRAGONKNIGHT
Race: Altmer (High Elf)
Main Role: Tank
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
50 | 0 | 14 |
Skills
Bar 1
Weapon 1: One Handed And Shield
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One Hand And Shield Skill
Pierce Armor
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Undaunted Skill
Inner Beast
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Undaunted Skill
Spiked Bone Shield
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Dragonknight Skill
Hardened Armor
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Dragonknight Skill
Coagulating Blood
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Dragonknight Skill
Standard of Might
Bar 2
Weapon 2: Bow
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Dragonknight Skill
Noxious Breath
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Mages Guild Skill
Degeneration
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Soul Magic Skill
Consuming Trap
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Bow Skill
Acid Spray
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Dragonknight Skill
Venomous Claw
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Bow Skill
Toxic Barrage
Armor Types
Light Armor | Medium Armor | Heavy Armor |
1 | 1 | 5 |
Gear and Item Set Info
The point of this build is to be untouchable but also able to solo world bosses, trials, etc.
Monster Set: Stormfirst (Head + Shoulders)
*One Medium (Divines)
*One Light (Divines)
-Stormfist is important because it is proc'd even on DoT, activates Runecarver, and does massive burst damage
Armor Set: Ironblood
*Divines/Reinforced
-Ironblood singlehandedly makes you untouchable because it's heavy armor and gives max health (so you're wicked tanky) but also gives you 25% damage reduction; nuts.
Weapon + Accessories: Runecarver
One Hand/Shield (because you're a tank)
Bow (because there are times when you need range damage but it also is key with your DoT)
Poison: Brutality Draining
-The Point of this is that you want to allow your team to do as much damage as possible as you're tanking. Put this on your one-handed weapon so you don't blow it when you're clearing
Potion: Essence of Health+
-Columbine + Mountain Flower
*This gives you exactly what you need.
Food: Jugged Rabbit in Preserves
-Small Game/Carrots/Bananas/Frost Mirriam
*Gives you everything you need
General Info
During non-boss scenarios, use bow and help your team wave clear. I have the abilities prioritized in how you should use them (just go 1-5) but prioritize Consuming Trap when clearing because it'll restore your resources and give you a free Soul charge.
During boss scenarios, start with 1/1, taunt with Pierce Armor, taunt a range with Inner Beast, then Spiked and Hardened. Then:
1) Sit there bracing and charge attacking (to restore Stamina) and dragging AOE damage from your team to just you (thinking Vaults of Madness)
2) Switch to your DoT (Bow) and go down the line (1-5) and ult.
If you ever go with #2, immediately switch back to 1/1 after you've blown through your entire 1-5 + Ult because you should be able to taunt again and just brace.
Champion Point Tips
Green (whatever you want but always have Treasure Hunter maxed)
Blue (Whatever as long as you have Thaumaturge maxed)
Red (Just be tanky, really just max top left and you'll be fine)