Heavy Magdk
Class: DRAGONKNIGHT
Race: Dunmer (Dark Elf)
Main Role: Damage
Health, Magicka, Stamina
| HEALTH | MAGICKA | STAMINA |
| 25 | 39 | 0 |
Skills
Bar 1
Weapon 1: Destruction Staff

Destruction Staff Skill
Elemental Drain

Dragonknight Skill
Flames of Oblivion

Dragonknight Skill
Eruption

Destruction Staff Skill
Elemental Blockade

Light Armor Skill
Harness Magicka

Dragonknight Skill
Shifting Standard
Bar 2
Weapon 2: Two Handed

Mages Guild Skill
Inner Light

Dragonknight Skill
Molten Armaments

Undaunted Skill
Bone Shield

Restoration Staff Skill
Rapid Regeneration

Dragonknight Skill
Coagulating Blood

Dragonknight Skill
Magma Shell
Armor Types
| Light Armor | Medium Armor | Heavy Armor |
| 2 | 0 | 5 |
Gear and Item Set Info
5 pce rattlecage (chest waist hands legs and feet )
w/ divines on waist, hands, and feet
Infused on chest and legs
armour enchantment - all max magicka
Head - grothdar w/ divines
5 pce spinner's - Shoulders (divines) and jewelry
mainhand bar - sharp inferno spinner's staff
backbar - defending restoration spinner's staff
General Info
Champion Point Tips
I copied deltia's CP for magdk, and made a few adjustments but ill save you the trouble of looking it up
Blue
- Staff Expert – 29
- Master-at-Arms – 40 (only if you are going to use flame lash)
- Elfborn – 40
- Elemental Expert – 49
- Thaumaturge – 52
Green
- Tenacity – 76
- Arcanist – 76
- Free spend remaining
Red
- Elemental Defender – 49
- Hardy – 49
- Thick Skinned – 28
- Ironclad – 61
- Free spend remaining


You need 5light armor pieces to be able to use annulment….
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