Heavy Magdk
Class: DRAGONKNIGHT
Race: Dunmer (Dark Elf)
Main Role: Damage
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
25 | 39 | 0 |
Skills
Bar 1
Weapon 1: Destruction Staff

Destruction Staff Skill
Elemental Drain

Dragonknight Skill
Flames of Oblivion

Dragonknight Skill
Eruption

Destruction Staff Skill
Elemental Blockade

Light Armor Skill
Harness Magicka

Dragonknight Skill
Shifting Standard
Bar 2
Weapon 2: Two Handed

Mages Guild Skill
Inner Light

Dragonknight Skill
Molten Armaments

Undaunted Skill
Bone Shield

Restoration Staff Skill
Rapid Regeneration

Dragonknight Skill
Coagulating Blood

Dragonknight Skill
Magma Shell
Armor Types
Light Armor | Medium Armor | Heavy Armor |
2 | 0 | 5 |
Gear and Item Set Info
5 pce rattlecage (chest waist hands legs and feet )
w/ divines on waist, hands, and feet
Infused on chest and legs
armour enchantment - all max magicka
Head - grothdar w/ divines
5 pce spinner's - Shoulders (divines) and jewelry
mainhand bar - sharp inferno spinner's staff
backbar - defending restoration spinner's staff
General Info
Champion Point Tips
I copied deltia's CP for magdk, and made a few adjustments but ill save you the trouble of looking it up
Blue
- Staff Expert – 29
- Master-at-Arms – 40 (only if you are going to use flame lash)
- Elfborn – 40
- Elemental Expert – 49
- Thaumaturge – 52
Green
- Tenacity – 76
- Arcanist – 76
- Free spend remaining
Red
- Elemental Defender – 49
- Hardy – 49
- Thick Skinned – 28
- Ironclad – 61
- Free spend remaining
You need 5light armor pieces to be able to use annulment….
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