Mag flame dk
Class: DRAGONKNIGHT
Race: Dunmer (Dark Elf)
Main Role: Damage
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
11k | 30k-40k | 9k |
Skills
Bar 1
Weapon 1: Destruction Staff
Mages Guild Skill
Inner Light
Mages Guild Skill
Degeneration
Dragonknight Skill
Molten Whip
Dragonknight Skill
Burning Embers
Destruction Staff Skill
Elemental Blockade
Mages Guild Skill
Shooting Star
Bar 2
Weapon 2: Destruction Staff
Light Armor Skill
Harness Magicka
Dragonknight Skill
Engulfing Flames
Dragonknight Skill
Eruption
Dragonknight Skill
Molten Armaments
Mages Guild Skill
Inner Light
Dragonknight Skill
Standard of Might
Armor Types
Light Armor | Medium Armor | Heavy Armor |
7 | 0 | 0 |
Gear and Item Set Info
Burning Spellweave for all but shoulder and helm Valkyn Skoria, jewelry arcane willpower. Leg, body and helm infused rest divines. U can also use Grothdar.
General Info
Magicka and health Food.
Champion Point Tips
Mage
100 elemental expert
50 Elfborn
50 Spell erosion
Thief
100 magician
100 arcanist
Warrior
20 Quick Recovery
90 hardy
90 Elemental defender
Btw; maelstrom inferno staff and thief stone
I have a question can I become a vampire with this build?
Becoming a vampire is your own choise.
Becoming a vampire is your own choise
…
What is the rotation you use brotha?
Also what passives should I get?
Take every passive in light armour, and every passive in destruction staff, all useful passives in the class skill lines and every dunmer passives + increase health, magicka and stamina in undaunted tree
And all mages guild and the ultimate gained from killing in fighters guild
Is this PVP or PVE?