Mag-Stam Combo WW
Class: DRAGONKNIGHT
Race: Dunmer (Dark Elf)
Main Role: Damage
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
12396 | 22503 | 14997 |
Skills
Bar 1
Weapon 1: One Handed And Shield
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Dragonknight Skill
Flame Lash
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One Hand And Shield Skill
Pierce Armor
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Dragonknight Skill
Burning Embers
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Dragonknight Skill
Flames of Oblivion
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Dragonknight Skill
Coagulating Blood
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Werewolf Skill
Werewolf Transformation
Bar 2
Weapon 2: Bow
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Dragonknight Skill
Noxious Breath
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Dragonknight Skill
Shattering Rocks
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Fighters Guild Skill
Rearming Trap
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Bow Skill
Endless Hail
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Bow Skill
Poison Injection
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Dragonknight Skill
Standard of Might
Armor Types
Light Armor | Medium Armor | Heavy Armor |
2 | 4 | 1 |
Gear and Item Set Info
6/7 Of Current Set is Mechanical Acuity with the 7th Armor Piece being any random choice.
Traits of the Set is a Split between Training and Divines
(2 items) Adds (Set Number Depending on Whether it is Blue, Purp, Gold) Weapon Damage
(3 items) Adds (Set Number Depending on Whether it is Blue, Purp, Gold) Spell Damage
(4 items) Adds(Set Number Depending on Whether it is Blue, Purp, Gold) Maximum Stamina and (Set Number Depending on Whether it is Blue, Purp, Gold) Maximum Magicka.
(5 items) When you deal damage, you have a ( )15% chance to gain unerring mechanical vision for 5 seconds, causing your attacks to always be a Critical Strike. This effect can occur once every ( ) 18seconds
Accessories are:
War Maiden's Necklace & Rings.
General Info
Being one of the first Builds, I couldn't make up my mind between Mag or Stam; Therefore it's Kinda Both.
Build is Usually used for a DPS Character, but It has been considered a Tank by some. Can be used in Certain Dungeons and Trials, General PVE
One Bar is Mag, Other Bar is Stam; Werewolf Build (Though, You can choose an alternative to it)
Food: The Secret Chef's Pork Roat
Drink: Witch Mother's Party Punch
Potion: Crown Tri-Restoration Potion (Other alike can be used)
Mundus Stone: The Lady
Attributes
26 Mag 13 Health 25 Stam
Champion Point Tips
Areas of Interest:
Warlord
Arcanist & Mooncalf & Tenacity <-- Same Amount of points in each, High Amounts
Healthy
Shadow Ward
Elfborn & Elemental Expert & Spell Erosion <-- Keep about even, High
Master-At-Arms & Physical Weapons Expert
Thaumaturge
Peircing Strikes
Piercing
Mighty
Ironclad
Spell Shield
Resistant
Thick Skinned & Hardy & Elemental Defender <-- About Even