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Non CP PVP Mag DK – Mage Blocker

Author: Spurius Lucilius

Non CP PVP Mag DK –  Mage Blocker

Class: DRAGONKNIGHT

Race: Imperial

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
29000 - 32000 24000 17000

 

Skills

 

Bar 1

Weapon 1: One Handed And Shield

Absorb Magic

One Hand And Shield Skill

Absorb Magic

Defensive Posture

 

Burning Embers

Dragonknight Skill

Burning Embers

Searing Strike

 

Burning Talons

Dragonknight Skill

Burning Talons

Dark Talons

 

Molten Whip

Dragonknight Skill

Molten Whip

Lava Whip

 

Draw Essence

Dragonknight Skill

Draw Essence

Inhale

 

Devouring Swarm

Vampire Skill

Devouring Swarm

Bat Swarm

 

Bar 2

Weapon 2: One Handed And Shield

Coagulating Blood

Dragonknight Skill

Coagulating Blood

Dragon Blood

 

Structured Entropy

Mages Guild Skill

Structured Entropy

Entropy

 

Igneous Shield

Dragonknight Skill

Igneous Shield

Obsidian Shield

 

Elusive Mist

Vampire Skill

Elusive Mist

Mist Form

 

Fossilize

Dragonknight Skill

Fossilize

Petrify

 

Standard of Might

Dragonknight Skill

Standard of Might

Dragonknight Standard

 

Armor Types

Light Armor Medium Armor Heavy Armor
2 0 5

 

Gear and Item Set Info

 

5x Syrabane's Grip (Light)

5x Black Rose (HeaVY)

2x Endurance (2nd Bar sword and board)

Monster Set: Blood Spawn

For the highest resistance, you can do the light armor on the glove and belt.

If you want more magicka, have more Syrabane's Grip jewelry, since Black Rose Jewlry give you more health.

Trait for equipments:

Sturdy, Infused on big piece if you want plenty of resource, Impen

Using Sharpened for 1st bar weapon,

Powered for 2nd Bar.

Enchant:

Magicka, 3-4 Multi-Effect, One reduce Cost for Jewelry and 2 Spell damage.

Choose the one you like for weapon

 

 

General Info

 

High Substain as long as you are fighting magicka builds. Weaker when facing stamina builds so try to avoid them. Mainly use Block on the 1nd Bar. For skill usage you can check the Website of Deltia's Gaming, since I got the idea from his Mag DK build.

Attribute I put 64 Magicka since I am a Imperial(Not a good idea for Mag DK) Dunmer should be better.

The basic strategy is to block while fighting, to restore magicka!

 

Champion Point Tips

 

This is for non CP campaign.

 

 

 

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