Non CP PVP Mag DK – Mage Blocker
Main Role: Damage
Health, Magicka, Stamina
|29000 - 32000
Weapon 1: One Handed And Shield
One Hand And Shield SkillAbsorb Magic
Dragonknight SkillBurning Embers
Dragonknight SkillBurning Talons
Dragonknight SkillMolten Whip
Dragonknight SkillDraw Essence
Vampire SkillDevouring Swarm
Weapon 2: One Handed And Shield
Dragonknight SkillCoagulating Blood
Mages Guild SkillStructured Entropy
Dragonknight SkillIgneous Shield
Vampire SkillElusive Mist
Dragonknight SkillStandard of Might
Gear and Item Set Info
5x Syrabane's Grip (Light)
5x Black Rose (HeaVY)
2x Endurance (2nd Bar sword and board)
Monster Set: Blood Spawn
For the highest resistance, you can do the light armor on the glove and belt.
If you want more magicka, have more Syrabane's Grip jewelry, since Black Rose Jewlry give you more health.
Trait for equipments:
Sturdy, Infused on big piece if you want plenty of resource, Impen
Using Sharpened for 1st bar weapon,
Powered for 2nd Bar.
Magicka, 3-4 Multi-Effect, One reduce Cost for Jewelry and 2 Spell damage.
Choose the one you like for weapon
High Substain as long as you are fighting magicka builds. Weaker when facing stamina builds so try to avoid them. Mainly use Block on the 1nd Bar. For skill usage you can check the Website of Deltia's Gaming, since I got the idea from his Mag DK build.
Attribute I put 64 Magicka since I am a Imperial(Not a good idea for Mag DK) Dunmer should be better.
The basic strategy is to block while fighting, to restore magicka!
Champion Point Tips
This is for non CP campaign.