Main Role: Damage
Health, Magicka, Stamina
Weapon 1: Two Handed
Two Handed SkillRally
Two Handed SkillCritical Rush
Dragonknight SkillGreen Dragon Blood
Dragonknight SkillVenomous Claw
Two Handed SkillWrecking Blow
Fighters Guild SkillFlawless Dawnbreaker
Weapon 2: Bow
Dragonknight SkillNoxious Breath
Assault SkillRazor Caltrops
Fighters Guild SkillRearming Trap
Bow SkillEndless Hail
Bow SkillPoison Injection
Werewolf SkillWerewolf Berserker
|Light Armor||Medium Armor||Heavy Armor|
Gear and Item Set Info
I don't have any sets yet on this guy. I've been mainly testing out having two heavy equipped just to see what it's like. I'll probably swap to one light and one heavy once I unlock the undaunted passive though.
The aim is to place as many dots on the target as you can and using weapon attacks to wait them out. Works for solo pve and pvp, not tested in end game yet.
Main downside is that it doesn't have a lot of ranged abilities, so you're going to be up close a lot of the time.
You can swap out rearing traps or green dragon blood with vigor depending on the situation. I usually have it on hand as a back up.
And if you're not a werewolf you can use take flight instead.
Champion Point Tips
Lady: hardy, elemental defender.
Ritual: thaumaturge, mighty, precise strikes.
Mundus: the tower or the shadow
Put as much into them as you like or don't use them at all, this is just a guide.