Stam DK PVE DPS
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
19000 | 9000 | 29000 |
Skills
Bar 1
Weapon 1: Dual Wield

Dragonknight Skill
Burning Embers

Dual Wield Skill
Rapid Strikes

Dual Wield Skill
Whirlwind

Fighters Guild Skill
Evil Hunter

Dragonknight Skill
Noxious Breath

Dragonknight Skill
Standard of Might
Bar 2
Weapon 2: Two Handed

Two Handed Skill
Critical Charge

Two Handed Skill
Reverse Slice

Dragonknight Skill
Green Dragon Blood

Dragonknight Skill
Flames of Oblivion

Fighters Guild Skill
Evil Hunter

Werewolf Skill
Werewolf Transformation
Armor Types
Light Armor | Medium Armor | Heavy Armor |
0 | 7 | 0 |
Gear and Item Set Info
5 Hundings Rage
General Info
Melee pve dps
Champion Point Tips
Weapon Damage
Stamina Recovery
Flame, frost, shock resistance
Why are you not using flawless dawnbreaker for the passive 8% weapon damage bonus, and undaunted mettle passive for 6% gain in all resource pools (magika, health, stamina)? I use those currently with the warrior mundus . I currently have a 3200 weapon damage (unbuffed by igneous weapons), 3800 (buffed by igneous weapons). Using mixed gear (hundings, nightsilence), agility set with weapon damage enchants head and shoulder currently Engine Guardian (helm infused, shoulder impenatrable) but will replace with Skoria soon (infused/divines); all armor enchanted with stamina totals not all gear is v16 though. I am looking to increase my damage totals in fights, and your build seems very viable. Just not sure about where i should be placing champion points to increase my damage. I put in mage tree 20 elemental expert, 10 weapon expert, 5 thermaturge, 10 precise, 65 Mighty. I intend to have 100 in mighty and 30 in both weapon and elemental but not sure if I’m too broad on my champ point placement. I use a lot of dots so i threw into elemental and thermaturge (i tried taking out of weapon expert but my damge dropped even though i threw the points in mighty). Any tips or critiques would be much appreciated.