The Knight of Meredia
Class: TEMPLAR
Race: Altmer (High Elf)
Main Role: Damage
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
4 points | 30 points | 30 points |
Skills
Bar 1
Weapon 1: One Handed And Shield
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One Hand And Shield Skill
Pierce Armor
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One Hand And Shield Skill
Shielded Assault
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One Hand And Shield Skill
Absorb Magic
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Templar Skill
Blazing Shield
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One Hand And Shield Skill
Power Slam
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Templar Skill
Solar Prison
Bar 2
Weapon 2: Restoration Staff
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Templar Skill
Reflective Light
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Restoration Staff Skill
Combat Prayer
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Restoration Staff Skill
Ward Ally
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Restoration Staff Skill
Quick Siphon
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Templar Skill
Power of the Light
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Restoration Staff Skill
Lights Champion
Armor Types
Light Armor | Medium Armor | Heavy Armor |
0 | 0 | 7 |
Gear and Item Set Info
Meridia's Blessed Armor - 3 pieces heavy, 1 shield, 1 sword
Destructive Mage (Works great with the right team.) - Jewelry 3 pieces
Clever Alchemist - 4 pieces heavy, 1 restoration staff (proc still works when you weapon swap back to sword and board.)
General Info
This is more of a novelty build, however I've found it to work really well with my team. Group dungeons are a piece of cake.