UPDATED Ride or Die Templar
Class: TEMPLAR
Race: Argonian
Main Role: Damage
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
0 | 64 | 0 |
Skills
Bar 1
Weapon 1: Dual Wield
Templar Skill
Vampire's Bane
Templar Skill
Toppling Charge
Templar Skill
Puncturing Sweep
Templar Skill
Purifying Light
Templar Skill
Radiant Oppression
Soul Magic Skill
Soul Assault
Bar 2
Weapon 2: Restoration Staff
Mages Guild Skill
Structured Entropy
Templar Skill
Extended Ritual
Light Armor Skill
Harness Magicka
Templar Skill
Channeled Focus
Templar Skill
Honor The Dead
Vampire Skill
Devouring Swarm
Armor Types
Light Armor | Medium Armor | Heavy Armor |
5 | 1 | 1 |
Gear and Item Set Info
2 Zaans monster set (light, impen, max mag)
3 Body pieces Mechanical Acuity (heavy chest, medium legs, light other, impen, max mag)
2 Body pieces War Maidens (light, impen, max mag)
3 Jewelry War Maiden (arcane, 2 spell damage, 1 recovery)
2 Swords Mechanical acuity (main nirnhoned & crushing, offhand sharpened & mag steal
1 Resto Mechanical Acuity (nirn/powerd, spell damage)
*** AKA: 2 zaans, 5 war maiden, 5 mechaniscal acuity ***
General Info
Simple build, you only have mech acuity proc on front bar, so when you're off CD, empower with entropy then soul assault with the mechanical acuity proc. Thats an 80K minimum souls assault. BEEFY.
Champion Point Tips
sweeps, vampires bane, radiant, soul assault all are both direct and dot damage, so max out master at arms, thaumaturge, and ele expert. Also invest heavily in elfborn because you will ideally have a 28% uptime on mech acuity. All your major burst comes with acuity into soul assault (although with entropy, VB, purifying, topppling charge, Zaans, and sweeps, you have a LOT of pressure between ulti dumps)
the rest is normal. 64/75 into arcanist for recovery, 32+ a piece in blessed and quick recovery for combined 16% healing to yourself (plus the combined 10% healing to self from argonian, you end up tanky AF)