Imperial City Item Sets 2.1.5
The Imperial City adds a bunch of new item sets to ESO including 3 new crafted sets.
The crafting stations are located in the center of the Imperial City in the Memorial, Noble and Arboretum districts.
The other sets can be purchased from merchants inside the Imperial City in exchange for Tel Var Stones or can be dropped from monsters in the two new Group Dungeons – The Imperial City Prison and The White-Gold Tower.
There are also new sets that come as Rewards for the Worthy in PVP.
Imperial City Item Sets
|Set Name||How To Get||Item Types||1 Item Bonus||2 Items Bonus||3 Items Bonus||4 Items Bonus||5 Items Bonus|
|Black Rose Set||1,000 Tel Var Stones||Heavy Armor||Adds 1014 Max Health||Adds 922 Max Stamina||Adds 922 Max Stamina||Gain 50% more resource return from the Constitution Heavy Armor Passive. This returns Magicka and Stamina each time you are hit with damage. Gain 123 Spell Damage and Weapon Damage.|
|Reactive Armor Set||1,000 Tel Var Stones||Heavy Armor||Adds 922 Max Stamina||Adds 123 Stamina Regen||Adds 1014 Max Health||While affected by stun, immobilize, fear, knockdown or disorient effects, damage you take is reduced by 35%.|
|Meritorious Service Set||1,000 Tel Var Stones||Light Armor||Adds 1014 Max Health||Adds 922 Max Magicka||Adds 123 Spell Damage||While you cast a Support Ability up to 4 nearby allies gain 2870 Armor and Spell Resistance for 2 minutes.|
|Pheonix Set||1,000 Tel Var Stones||Light Armor||Adds 922 Max Magicak||Adds 123 Magicka Regen||Adds 123 Spell Damage||When you die, you instead turn to stone for 3 seconds and are immune to all negative effects but cannot be healed. When the effect ends you heal yourself and explode for 4838 Flame Damage to nearby enemies. The effect has a cool down of 10 minutes.|
|Powerful Assault Set||1,000 Tel Var Stones||Medium Armor||Adds 1014 Max Health||Adds 922 Max Stamina||Adds 123 Weapon Damage||When you cast an Assault Ability up to 4 nearby allies gain 117 Weapon and Spell Damage for 15 seconds.|
|Shield Breaker Set||1,000 Tel Var Stones||Medium Armor||Adds 922 Max Stamina||Adds 123 Stamina Regen||Adds 123 Weapon Damage||Your light and heavy attacks deal 2066 in unresistable damage against enemies with a damage shield.|
|Nobles Conquest Set||Craft (Nobles District)||Light, Medium, Heavy||Adds Max Health||Adds Max Stamina||4% Healing Taken||Interrupting an enemy causes them to take 8% increased damage for 5 seconds and heals you for 3750 Health.|
|Set of the Armor Master||Craft (Memorial District)||Light, Medium, Heavy||Adds Max Health||Adds Armor||Adds Spell Resistance||While you have an Armor Ability slotted gain 5% increased Max Health. When you activate an Armor Ability you gain 4650 Armor and Spell Resistance for 10 seconds.|
|Set of the Redistributor||Craft (Arboretum District)||Light, Medium, Heavy||Adds Max Health||Adds Max Stamina||Adds Max Magicka||When you heal yourself while at full Health, heal an ally for X. This can occur once every 3 seconds.|
|Lord Warden Monster Mask Set||Monster Mask||Light, Medium, Heavy||Adds 1845 Physical and Spell Resistance||6% chance to summon a shadow orb that adds 5064 Spell Resistance to nearby allies for 10 seconds.|
|Molag Kena Monster Mask Set||Monster Mask||Light, Medium, Heavy||Adds 123 Spell and Weapon Damage||Causing damage with 2 consecutive light attacks triggers Overkill, which increases the cost of all abilities by 33% and increases your Spell Damage and Weapon Damage by 492 for 6 seconds.|
|Brands of Imperium Set||White-Gold Tower Group Dungeon||Heavy Armor||Adds 1014 Max Health||Adds 1014 Max Health||Adds 4% Healing Taken||When you take damage gain a 6% chance to give you and your nearby allies a 12000 point damage shield for 8 seconds. This effect can happen once every 15 seconds.|
|Leeching Plate Set||Unknown||Heavy Armor||Adds 900 Max Health||4% Healing Taken||4% Healing Taken||When damaged gain an 8% chance to summon a cloud of leeching poison under the attacker that deals 1000 Poison Damage every second for 5.5 seconds and heals you for the damage done.|
|Tormentor||Unknown||Heavy Armor||Adds 900 Max Health||4% Healing Taken||4% Healing Taken||Causing damage with a charge ability applies Taunt and increases your Armor and Spell Resistance by 3090 for 5 seconds.|
|Jolting Set||Unknown||Heavy Armor||Adds 1014 Max Health||Adds 1930 Spell Resistance||Adds 1930 Spell Resistance||When blocking an attack gain 15% chance to charge your arms, causing your next bash attack to deal 5800 Shock Damage as well as granting yourself 6450 Spell Resistance for 6 seconds.|
|Essence Thief Set||White-Gold Tower Group Dungeon||Medium Armor||Adds 821 Max Stamina||Adds 821 Max Stamina||Adds 123 Weapon Damage||When causing damage with light attacks gain 15% chance to draw essence from an enemy. Collecting the essence restores 3650 Health and Stamina and increases your damage by 12% for 10 seconds.|
|Sheer Venom Set||Imperial City Prison Group Dungeon||Medium Armor||Adds 821 Max Stamina||Adds 123 Weapon Damage||Adds 123 Weapon Damage||Casuing damage with an execute ability infects the enemy, dealing 900 Poison Damage every second for 6 seconds. The effect has a cool down of 6 seconds.|
|Shock Master Set||Unknown||Medium Armor||Adds 2% Weapon Critical||Adds 2% Weapon Critical||Adds 123 Weapon Damage||Causing damage with a light attack and then immediately causing damage with a fully charged heavy attack chaarges your weapon with lightning, causing your light attacks to deal 1140 additional Shock Damage for 20 seconds.|
|Toxic Defiance Set||Unknown||Medium Armor||Adds 2% Weapon Critical||Adds 123 Weapon Damage||Adds 821 Max Stamina||Causing damage with a Magicka ability causes your Poison / Disease attacks to deal an additional 585 Poison Damage for 10 seconds.|
|Combat Physician Set||Imperial City Prison Group Dungeon||Light Armor||Adds 821 Max Magicka||Adds 2% Spell Critical||Adds 2% Spell Critical||Critically healing an ally grants them a 3478 damage shield for 8 seconds. This effect has a cool down of 6 seconds.|
|Overwhelming Surge Set||White-Gold Tower Group Dungeon||Light Armor||Adds 821 Max Magicka||Adds 123 Spell Damage||Adds 123 Spell Damage||When activating a Class Ability gain an 8% chance to surround yourself in a torrent that strikes out at a nearby enemy dealing 1000 Shock Damage every seconds for 6 seconds.|
|Scathing Mage Set||Imperial City Prison Group Dungeon||Light Armor||Adds 821 Max Magicka||Adds 2% Spell Critical||Adds 2% Spell Critical||When you deal critical damage gain a 10% chance to increase your Spell Damage by 440 for 6 seconds.|
|Spell Power Cure Set||Unknown||Light Armor||Adds 821 Max Magicka||Adds 821 Max Magicka||Adds 123 Spell Damage||Healing an ally at 100% Health grants them 220 Spell Damage and Weapon Damage for 3 seconds.|
|Agility Set||Trophy Vaults, Drops (Group Dungeons and Imperial City)||Weapon, Shield, Neck, Ring||Adds Max Stamina||Adds Weapon Damage|
|Endurance Set||Trophy Vaults, Drops (Group Dungeons and Imperial City)||Weapon, Shield, Neck, Ring||Adds Max Health||Adds Stamina Regen|
|Willpower Set||Trophy Vaults, Drops (Group Dungeons and Imperial City)||Weapon, Shield, Neck, Ring||Adds Max Magicka||Adds Spell Damage|
Crafted Set Locations Imperial City
Click on the icons for more information.