Armor & Spell Resistance
Armor and Spell Resistance are the two basic forms of mitigation in Elder Scrolls Online. Armor is also sometimes refereed to as Physical Resistance. Armor and Spell Resist mitigate incoming damage and reduce the final amount of Health lost from an attack. Armor mitigates Physical Damage and Spell Resistance mitigates Spell Damage.
A general rule is if it uses Magicka it uses Magic Damage and if it uses Stamina it uses Physical Damage. This is not always the case, however, with several exceptions. The tooltips of abilities will normally state which kind of damage will occur.
Armor mitigates Physical Damage including Bleed Damage and most melee close ranged attacks.
Spell Resistance mitigates Magic Damage including Flame, Frost, Shock, Disease and Poison Damage.
Armor and Spell Resistance are the only stats to have a cap set on the amount of mitigation that you can receive. The cap is 50% mitigation; you can not mitigate damage further than 50% with Armor and Spell Resistance alone.
The amount of Armor / Spell Resist which is required to get to 50% mitigation is estimated to be 33,000 at Level 50.
% Mitigation = Armor or Spell Resistance / (Level * 10)
So to get 50% mitigation the formula needs to be 33,000 / 66 * 10 meaning that 50% mitigation is 33,000 Armor / Spell Resist at Level 50.
Increase Armor / Spell Resistance
There are lots of ways to improve your Physical and Magic Resistance.
The type, Level and quality of your gear effects your Armor and Spell Resist.
If we set Heavy Armor as 100% of the potential Armor for a specific Level and quality than Medium Armor provides 75% of that value and Light Armor provides 50% of that value.
As the Level of gear goes up, so does that value of Armor and Spell Resist.
As you increase the quality of your gear, you are basically increaseing its Level, thus also increasing the amount of Armor and Spell Resist.
White – Normal
Green – Fine (+1 Level Stats)
Blue – Superior (+2 Level Stats)
Purple – Epic (+3 Level Stats)
Gold – Legendary (+4 Level Stats)
- Item Sets
- Mundus Stones
- Gear Traits
- Jewelry Enchants
- Champion Points