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Battlemage

Author: GuppiX7

Class: DRAGONKNIGHT

Race: Dunmer (Dark Elf)

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
0 64 0

 

Skills

 

Bar 1

Weapon 1: One Handed And Shield

Invigorating Drain

Vampire Skill

Invigorating Drain

Drain Essence

 

Structured Entropy

Mages Guild Skill

Structured Entropy

Entropy

 

Elusive Mist

Vampire Skill

Elusive Mist

Mist Form

 

Igneous Shield

Dragonknight Skill

Igneous Shield

Obsidian Shield

 

Coagulating Blood

Dragonknight Skill

Coagulating Blood

Dragon Blood

 

Devouring Swarm

Vampire Skill

Devouring Swarm

Bat Swarm

 

Bar 2

Weapon 2: One Handed And Shield

Burning Embers

Dragonknight Skill

Burning Embers

Searing Strike

 

Flame Lash

Dragonknight Skill

Flame Lash

Lava Whip

 

Choking Talons

Dragonknight Skill

Choking Talons

Dark Talons

 

Proximity Detonation

Assault Skill

Proximity Detonation

Magicka Detonation

 

Deep Breath

Dragonknight Skill

Deep Breath

Inhale

 

Shooting Star

Mages Guild Skill

Shooting Star

Meteor

 

Armor Types

Light Armor Medium Armor Heavy Armor
1 1 5

 

Gear and Item Set Info

 

5-Burning Spellweave (3 Jewelry, 1H+S) (Sword-Sharpened/Flame Dmg) (Jewelry-Spell Dmg Enchants)

5-Seducer (All Heavy) (Chest+Legs - Prismatic/Infused) (Boots, Gauntlets, Belt - Max Magicka/Inpen)

2-Grothdarr (1 Medium 1 Light-Max Magicka/Inpen)

2-Endurance (Bar 1-AKA "Defensive Bar") (Sword-Defending/Flame Damage) (Shield-Infused/Max Hp)

 

 

General Info

 

-We keep Endurance on our defensive bar with Entropy because the 2 primary heals of the bar(Invigorating drain and Coagulating blood) Scale off percentages of health, so increasing our max health by 8% via entropy and the roughly 1400 set bonus of endurance generates maximum healing.

--2 BSW on our more offensive bar to give us nice burst potential in keeping with the theme of the build.

 

---Valkyn Skoria is a good substitute for Grothdarr for overworld/solo but grothdarr's damage is unreal against multiple opponents imo.

----This build has extremely high self reliance, Deep breath, Proximity and shooting star combined with grothdarr can nuke multiple players with relative easy. Especially if you've already applied Burning embers and talons to them.

-----For max results in nuking down groups, activate proximity detonation, entropy(For our major sorc buff), deep breath(As both Deep breath and Detonation take a moment to fire), and then launch shooting star. Immediately bar swap to talons to lock the enemies in place and be on our offensive bar to increase our damage through our BSW proc.

 

Champion Point Tips

 

The warrior:

Max out elemental defender for sure to help mitigate some of the extra flame damage we take as a Vampire(Being a dunmer helps immensly as well). Hardy also provides some much needed mitigation.

The mage:

Max out Elemental Expert, Split remaining points between thermaturge and elfborn to help boost our offensive potential

The Thief:

Max out Magician/Arcanist to help reduce our costs and increase our recovery.

 

 

 

 

Build Rating

Rating: 4.0. From 5 votes.
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One Comment

  • GuppiX7
    Mar 22, 2017

    My mistake, meant to put we bar swap after applying entropy

    Reply

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