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Blood-Mage

Author: Nya

Class: NIGHTBLADE

Race: Breton

Main Role: Healer

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
18k 35k whatever

 

Skills

 

Bar 1

Weapon 1: Destruction Staff

Refreshing Path

Nightblade Skill

Refreshing Path

Path of Darkness

 

Wall of Elements

Destruction Staff Skill

Wall of Elements

 

Elemental Drain

Destruction Staff Skill

Elemental Drain

Weakness to Elements

 

Sap Essence

Nightblade Skill

Sap Essence

Drain Power

 

Funnel Health

Nightblade Skill

Funnel Health

Strife

 

Veil of Blades

Nightblade Skill

Veil of Blades

Consuming Darkness

 

Bar 2

Weapon 2: Restoration Staff

Healing Springs

Restoration Staff Skill

Healing Springs

Grand Healing

 

Energy Orb

Undaunted Skill

Energy Orb

Necrotic Orb

 

Combat Prayer

Restoration Staff Skill

Combat Prayer

Blessing of Protection

 

Siphoning Attacks

Nightblade Skill

Siphoning Attacks

Siphoning Strikes

 

Rapid Regeneration

Restoration Staff Skill

Rapid Regeneration

Regeneration

 

Life Giver

Restoration Staff Skill

Life Giver

Panacea

 

Armor Types

Light Armor Medium Armor Heavy Armor
5 1 1

 

Gear and Item Set Info

 

SPC and Worm, your usual healer set up. Master's resto if you can get it. Use a lightnight Destro staff.

 

General Info

 

Combat prayer is there for the minor beserk buff to your group and a burst heal. Energy orb (Moprh of Necrotic Orb) is a must for trials situations and helps with Magicka sustain. Come the morrowind update this skill will be even more essential. The Veil of blades ultimate offers damage reduction and has a nice synergy, I actually use this on a PvE DPS build as well. On the Resto bar you have a healing ultimate but if you feel this is overkill you can place Viel of blades on the resto bar and put soul harvest on the front bar to gain more ultimate. Refreshing path should be kept up as much as possible as it heals for a good amount and does damage to mobs. Wall of Elements should also be kept up to keep enemies off balance to give most DPS that 10% damage bonus to off balance targets. Make sure to have Siphioning abilty on both bars for an 8% extra magicka. The rotation for a vet trials healer is this;

Springs>Springs>Springs(sometimes not a third one)>any abilty (this is where you cast Refreshing path or WoE, maybe even orbs)  then rinse and repeat. 

In dungeons use your skills as you see needed and make sure to keep your HoTs and DoTs up as much as you can.

 

Champion Point Tips

 

Ass you see needed. For blue 

100 in blessed and Elfborn.

For red you want Hardy and Elemental Defender

Then for green you want Arcanist and Magician

 

 

 

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