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Heavy Dual-Wield Templar

Author: xxSneakeLlamaxx

Class: TEMPLAR

Race: Breton

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
0 25 25

 

Skills

 

Bar 1

Weapon 1: Dual Wield

Bloodthirst

Dual Wield Skill

Bloodthirst

Flurry

 

Blood Craze

Dual Wield Skill

Blood Craze

Twin Slashes

 

Puncturing Sweep

Templar Skill

Puncturing Sweep

Puncturing Strikes

 

Solar Barrage

Templar Skill

Solar Barrage

Solar Flare

 

Shrouded Daggers

Dual Wield Skill

Shrouded Daggers

Hidden Blade

 

Remembrance

Templar Skill

Remembrance

Rite of Passage

 

Bar 2

Weapon 2: Two Handed

Absorb Magic

One Hand And Shield Skill

Absorb Magic

Defensive Posture

 

Absorb Magic

One Hand And Shield Skill

Absorb Magic

Defensive Posture

 

Absorb Magic

One Hand And Shield Skill

Absorb Magic

Defensive Posture

 

Absorb Magic

One Hand And Shield Skill

Absorb Magic

Defensive Posture

 

Absorb Magic

One Hand And Shield Skill

Absorb Magic

Defensive Posture

 

Absorption Field

Sorcerer Skill

Absorption Field

Negate Magic

 

Armor Types

Light Armor Medium Armor Heavy Armor
0 2 5

 

Gear and Item Set Info

 

I am not very high level with this character yet, so I haven't tried any gear sets out yet for this build. 

 

General Info

 

I am only lvl 20 so far, but I wanted to share this build as I really enjoy playing this Dual Wielding Templar. Most of the attacks are AoE, so dealing with groups are a breeze, especially with the healing abilities. There have been a few times I have outlasted the DK Tank in some dungeons. 

Puncturing sweeps is great against groups as it heals you EXTREMELY quickly, and Blood Craze and Bloodthrist along with Puncturing Sweeps are good against bosses and single targets for a continuous supply of health, as it mixes up the Stamina and Magicka cost. I only have Solar Barrage in cuz I feel like a bad ass spraying fire all around me to burn my enemies, again being very effective against adds in dungeons.

While this build is not a true damage role as I am focused on mainly Heavy Armor, but I find I can survive alot better in PVP and Veteran Dungeons with the added Health and resistances. In my opinion, its better to deal less damage and stay alive than deal alot damage and end up dead more often than you would like. You can't contribute if your dead! Usually though, for PVP I will switch to 5 medium and 2 heavy. 

For Dungeons, I like to go with Remembrance Ultimate, as this Heal Ultimate is fairly cheap to cast, and it helps out the entire group and gives the healer some breathing room if things start turning downhill. For non-dungeon questing, is will switch to Crescent Sweep to get a nice damage attack, as I am not usually worried about healing allies in non-dungeon environments, and I myself have enough abilities that heal myself that I don't need a heal ultimate.

I haven't unlocked all the abilities yet for weapons or class, but for now I am having alot of fun, and I fell like I contribute to dungeons, so for me its working! 

 

I haven't chosen a secondary yet, but I will probably go with Two-Handed. I use to play a DK tank, and I really enjoyed the Two-Handed abilites as a secondary option for some damage boost, so I may do that again. Key for two handed may be Cleave, to get some speed bost to get to my Ultimate faster.

 

 

 

 

Build Rating

Rating: 4.0. From 5 votes.
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4 Comments

  • Mohammad Khan
    Dec 31, 2016

    I like your build 🙂 dual wield is cool please finish the build completely.

    Reply
  • T
    Jan 2, 2017

    Please, finish it, looks promising!

    Reply
  • Eduardo
    Jan 19, 2017

    Please finish this!

    Reply
  • Sietse
    Apr 19, 2017

    I think you should use 2 light armor pieces and 5 heavy. The light armor because youre breton and the magicka regen and the heavy for health

    Reply

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