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Gale Filibuster (The Hulking Sorc-Pirate)

Author: boonfoxx

Class: SORCERER

Race: Redguard

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
18k - 20k 12k - 14k 35k - 40k

 

Skills

 

Bar 1

Weapon 1: Dual Wield

Shrouded Daggers

Dual Wield Skill

Shrouded Daggers

Hidden Blade

 

Quick Cloak

Dual Wield Skill

Quick Cloak

Blade Cloak

 

Resolving Vigor

Assault Skill

Resolving Vigor

Vigor

 

Bound Armaments

Sorcerer Skill

Bound Armaments

Bound Armor

 

Hurricane

Sorcerer Skill

Hurricane

Lightning Form

 

Absorption Field

Sorcerer Skill

Absorption Field

Negate Magic

 

Bar 2

Weapon 2: Two Handed

Critical Rush

Two Handed Skill

Critical Rush

Critical Charge

 

Executioner

Two Handed Skill

Executioner

Reverse Slash

 

Dark Deal

Sorcerer Skill

Dark Deal

Dark Exchange

 

Bound Armaments

Sorcerer Skill

Bound Armaments

Bound Armor

 

Ball of Lightning

Sorcerer Skill

Ball of Lightning

Bolt Escape

 

Dawnbreaker of Smiting

Fighters Guild Skill

Dawnbreaker of Smiting

Dawnbreaker

 

Armor Types

Light Armor Medium Armor Heavy Armor
0 7 0

 

Gear and Item Set Info

 

5 piece medium Bone Pirate (divines, prismatic enchantments)

2 piece medium Hulking Draugr (well-fitted, stamina enchantments)

3 piece jewelry Hulking Draugr (robust, weapon damage enchantments)

1 Maelstrom Greatsword (nirnhoned, weapon damage enchantment)

2 Leki's Focus swords (sharpened, oblivion damage enchantments)

Max stam and stam recovery drink (Dubious Cameron Throne is preferred choice)

Boon: The Tower Mundus

 

General Info

 

Skill set-up is for PvP. For group Veteran PvE swap Quick Cloak for Steel Tornado and Shuffle for Razor Caltrops.

This is a min/max build, testing for max stam and correlated damage, currently under going leveling (Xbox European server). I posted it here simply for personal reference. I will make updates once tested adequately. However, I foresee drop-in / kill / dip-out tactics with Critical Rush / Ball of Lightning and various other combos. Shrouded Daggers has range, hits hard and grants Major Brutality; hence why I'm not using Rally or Critical Surge and also because I believe Resolving Vigor and Dark Deal together will provide enough healing.

UPDATE: I've switched out Shuffle and Wrecking Blow with Bound Armaments (a perma-buff on both bars) for testing.

 

Champion Point Tips

 

75 in spell shield

75 in medium armor focus

75 in mighty

75 in piercing

75 in tumbling

75 in tenacity

The rest distribute as you like.

 

 

 

Build Rating

Rating: 3.6. From 9 votes.
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6 Comments

  • boonfoxx
    Jan 12, 2018

    PS… if you don’t understand a Stam-Sorc build and how they work don’t rate this until you educate yourself on the game mechanics. Thank you.

    Reply
  • A dude
    Jan 12, 2018

    I think people are stopping by seeing a lack of crit surge, rally, a monster set or a bow and marking the build down. It’s a very cunning build, farming the gear is a bitch though.

    Reply
    • boonfoxx
      Jan 12, 2018

      Thanks for looking into man! Yeah, I think people aren’t looking into the details… it’s still a test build at this point though.

      Farming is a bitch haha! I farm gear with my tank build, pain staking… I have half of it already in my bank.

      Reply
    • boonfoxx
      Jan 12, 2018

      …I also can’t decide to stick with Shuffle and Wrecking Blow or go with Bound Armaments on both bars?

      Reply
      • boonfoxx
        Jan 12, 2018

        You get a boost stamina, protection, heavy attack damage (which I use for recovery) and the benefit from the Daedric Protection passive with 20% more Health and Stamina Recovery.

        Tough call… That’s part of the testing I’ll have to check out.

        Reply
        • boonfoxx
          Jan 12, 2018

          …plus more weapon damage for each sorc ability slotted from Expert Mage passive…

          Reply

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