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Nord DK Health Regen Tank

Author: Vulpes

Nord DK Health Regen Tank

Class: DRAGONKNIGHT

Race: Nord

Main Role: Tank

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
35k 11 20

 

Skills

 

Bar 1

Weapon 1: One Handed And Shield

Ransack

One Hand And Shield Skill

Ransack

Puncture

 

Heroic Slash

One Hand And Shield Skill

Heroic Slash

Low Slash

 

Choking Talons

Dragonknight Skill

Choking Talons

Dark Talons

 

Unrelenting Grip

Dragonknight Skill

Unrelenting Grip

Fiery Grip

 

Absorb Magic

One Hand And Shield Skill

Absorb Magic

Defensive Posture

 

Aggressive Horn

Assault Skill

Aggressive Horn

War Horn

 

Bar 2

Weapon 2: One Handed And Shield

Green Dragon Blood

Dragonknight Skill

Green Dragon Blood

Dragon Blood

 

Hardened Armor

Dragonknight Skill

Hardened Armor

Spiked Armor

 

Igneous Shield

Dragonknight Skill

Igneous Shield

Obsidian Shield

 

Inner Rage

Undaunted Skill

Inner Rage

Inner Fire

 

Dragon Fire Scale

Dragonknight Skill

Dragon Fire Scale

Reflective Scale

 

Magma Shell

Dragonknight Skill

Magma Shell

Magma Armor

 

Armor Types

Light Armor Medium Armor Heavy Armor
0 0 7

 

Gear and Item Set Info

 

All sets listed give massive bonuses to Health Recovery and synergise well (Troll King and Orgnum). The jewelley and two armour pieces are easy to farm from dolmens and delves where as Orgnum is crafted and allows for easier freedom with traits.

Green Pact could be used instead of Bee Keeper to more health (around 42k) but personally I do not think it is worth it.

 

Heavy Armour only as need full benefit of constition passive.

Head: Troll King, Sturdy, Health Enchant

Shoulder: Troll King, Sturdy, Health Enchant

Chest: Orgnum's Scales, Sturdy, Health Enchant

Leg: Orgnum's Scales, Sturdy, Health Enchant

Waist: Bee Keeper, Sturdy, Health Enchant

Hand: Orgnum's Scales, Sturdy, Health Enchant

Feet: Bee Keeper, Sturdy, Health Enchant

 

Ring 1: Bee Keeper, Healthy, Health Recovery Enchant

Ring 2: Bee Keeper, Healthy, Health Recovery Enchant

Neck: Bee Keeper, Healthy, Health Recovery Enchant

 

(Both sowrd and board): Orgnum Scales, both shileds sturdy. Both weapons defending.

Orgnum's Scales Set

LEVEL 50     CHAMPION 160

(2 items) Adds 129 Health Recovery

(3 items) Adds 1064 Max Health

(4 items) Adds 1064 Max Health

(5 items) If below 60% Health, increase Health Recovery by 50%.

Troll King Set

LEVEL 50      CHAMPION 160

(1 items) Adds 2% Healing Done

(2 items) When you heal a friendly target, if they are still below 60% Health, their Health Recovery is increased by 1548 for 10 seconds.

Beekeeper's Gear Set

LEVEL 50      CHAMPION 160

(2 items) Adds 1064 Max Health.

(3 items) Adds 129 Health Recovery.

(4 items) Adds 129 Health Recovery.

(5 items) Adds 500 Health Recovery.

 

 

General Info

 

This build works around stacking health recovery from all sources which I will list below. You will be able to achieve ariund 9k health recovery if below 60% health and 4.5k standard:

 

500 - Base (roughly)

500 - Food

471 - 3 Jewellery glyphs

210 - The Steed Mundus Stone

129 - Orgnum set

758 - Beekeeper set

 

Major Fortitude (Green Dragon Blood) +20%

Nord, Khajiit, Orc passives +20%

Healthy Champion Points +25%

 

 

Now the magic happens, if you fall below 60% health and heal yourself you will will proc Troll King and Orgnum's Scales gaining:

1548 Health recovery

+50% Health recovery

 

Champion Point Tips

 

100 into Healthy is a must. the rest is down to preference. I would advise Hardy and Elemental Defender over Heavy Armour Foucs as this will provide more damage mitigation.

 

100 into Shadow Ward to reduce the cost of block

 

 

 

Build Rating

Rating: 4.0. From 11 votes.
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