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Stam DK dungeon/trials build

Class: DRAGONKNIGHT

Race: Redguard

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
0 - aim for around 16.5-18k 0 - not important 64 - should be pushing 40k

 

Skills

 

Bar 1

Weapon 1: Dual Wield

Shrouded Daggers

Dual Wield Skill

Shrouded Daggers

Hidden Blade

 

Noxious Breath

Dragonknight Skill

Noxious Breath

Fiery Breath

 

Blood Craze

Dual Wield Skill

Blood Craze

Twin Slashes

 

Venomous Claw

Dragonknight Skill

Venomous Claw

Searing Strike

 

Deadly Cloak

Dual Wield Skill

Deadly Cloak

Blade Cloak

 

Flawless Dawnbreaker

Fighters Guild Skill

Flawless Dawnbreaker

Dawnbreaker

 

Bar 2

Weapon 2: Bow

Anti-Cavalry Caltrops

Assault Skill

Anti-Cavalry Caltrops

Caltrops

 

Poison Arrow

Bow Skill

Poison Arrow

 

Endless Hail

Bow Skill

Endless Hail

Volley

 

Rearming Trap

Fighters Guild Skill

Rearming Trap

Trap Beast

 

Molten Armaments

Dragonknight Skill

Molten Armaments

Molten Weapons

 

Standard of Might

Dragonknight Skill

Standard of Might

Dragonknight Standard

 

Armor Types

Light Armor Medium Armor Heavy Armor
0 6 1

 

Gear and Item Set Info

 

Build is heavily based on Alcast's build but using dagger instead of flames as for most people outside of vet trials using pots for major brutality isn't really that viable.

Also using Kra'ghs instead of Velidreth for similar reasons as dagger - it's much much easier to get hold of for most as vet CoS is a tough dungeon.

At CP370 with gold weapons/weapon glyphs, and poisons on my bow, I'm getting 27k DPS on a skeleton dummy.

 

MH - Hundings - Precise (Nirnhoned when you can afford to) Dagger - Poison Glyph

OH - Hundings - Precise Dagger - Weapon Damage Glyph

 

Bow - Hundings - Precise (Nirnhoned when you can afford to) - Weapon Damage Glyph (Damage Health IX when you can afford to, I only run poisons in guild trials)

 

All Armour Divines

All Armour glyphs stam, unless you're struggling for health then put a health glyph on your heavy piece.

Heavy piece can be helm or chest. Base this on whatever monster helm you get.

Helm - Medium or heavy Kra'ghs

Shoulders - Medium Kra'ghs

Chest - Medium or heavy Hundings, or medium Spriggans

Belt - Medium Hundings or Spriggans (go light Hundings here if you'd rather have 5-1-1 for Undaunted passive, I choose not to)

Gloves - Medium Hundings or Spriggans

Legs - Medium Hundings or Spriggans

Feet - Medium Hundings or Spriggans

 

How you work in your Spriggans pieces is up to you - depends what you either get lucky with farming it or what divines pieces you find for cheap on traders. The important thing is that you have two pieces of Spriggans armour to make up the five piece alongside your jewelry.

 

Neck - Spriggans - Weapon Damage Glyph

Rings - Spriggans - Weapon Damage Glyphs

 

 

I have Sunderflame too which is interchangeable with Spriggans. I run Sunderflame in trials when there are several stam dps classes and nobody else is.

 

General Info

 

Rotation:

Apply Armaments & Cloak as you're approaching boss

LA = Light attack

HA = Heavy attack

Caltrops - LA - Poison Arrow - LA - Endless Hail - LA - Rearming Trap - LA - bar swap

Shrouded Daggers - HA - Noxious Breath - HA - Blood Craze - HA - Venomous Claw - HA - Deadly Cloak - bar swap

 

Reapply Armaments every 2 full rotations so it's always up.

 

For the heavy attack section I just keep my finger down on R2 and use the ability as my character is swinging in so it animation cancels the end of the heavy attack. Probably a more effecient way to animation cancel but this works well for me and I'm comfortable doing it.

 

Champion Point Tips

 

Mundus - Lover, works out at ~4k penetration with purple divines armour.

 

With CP - make sure before moving on to another stat you get it to just over a whole number. e.g. dont leave a skill at 9.9%, as you'll be losing that 0.9% because it rounds down.

 

This is how I have it set out at 370CP.

 

Blue

Piercing until you have about 9-10k penetration, then split the rest into might, thaumaturge & precise.

 

Red

Split across hardy & elemental defender.

 

Green

75 in mooncalf 49 in tenacity, then work on warlord

 

 

 

Build Rating

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2 Comments

  • OP
    Jan 17, 2018

    Poison Arrow is supposed to be Poison Injection Morph – had a brain fart and thought arrow was the morph for some reason, and I have no idea how to edit this thing.

    Reply
  • OP
    Jan 17, 2018

    And where I say in the CP about penetration – that 9-10k is including penetration from your gear/mundus, not just CP!

    Reply

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