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Templar Mage-Tank / Heals

Author: intoXYnotXX

Class: TEMPLAR

Race: Altmer (High Elf)

Main Role: Healer

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
25 25 0

 

Skills

 

Bar 1

Weapon 1: Destruction Staff

Vampire's Bane

Templar Skill

Vampire's Bane

Sun Fire

 

Pulsar

Destruction Staff Skill

Pulsar

Impulse

 

Aurora Javelin

Templar Skill

Aurora Javelin

Piercing Javelin

 

Inner Rage

Undaunted Skill

Inner Rage

Inner Fire

 

Ritual of Retribution

Templar Skill

Ritual of Retribution

Cleansing Ritual

 

Elemental Rage

Destruction Staff Skill

Elemental Rage

Elemental Storm

 

Bar 2

Weapon 2: Restoration Staff

Rapid Regeneration

Restoration Staff Skill

Rapid Regeneration

Regeneration

 

Honor The Dead

Templar Skill

Honor The Dead

Rushed Ceremony

 

Ward Ally

Restoration Staff Skill

Ward Ally

Steadfast Ward

 

Restoring Focus

Templar Skill

Restoring Focus

Rune Focus

 

Healing Springs

Restoration Staff Skill

Healing Springs

Grand Healing

 

Remembrance

Templar Skill

Remembrance

Rite of Passage

 

Armor Types

Light Armor Medium Armor Heavy Armor
2 0 5

 

Gear and Item Set Info

 

Frost & Restoration Staves for Tanking and Healing

Mostly Heavy Armor for tanking survival with some Light Armor for magick boost.

 

General Info

 

This is supposed to be a full mage / tank build using a Frost Staff as the main weapon and a Resoration staff to play as support to. The idea is to use the main bar for damage and slowing enemy movement. The secondary bar is used as full on support and heals.

 

 

 

 

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