Main Role: Damage
Health, Magicka, Stamina
Weapon 1: Dual Wield
Dual Wield SkillRapid Strikes
Dual Wield SkillRending Slashes
Fighters Guild SkillRearming Trap
Sorcerer SkillBound Armaments
Dual Wield SkillRend
|Light Armor||Medium Armor||Heavy Armor|
Gear and Item Set Info
2pieces Kraghs (Divine)
5 pieces Nightmothers Gaze (Divine)
3 pieces VO/Alkosh/Agility (Robust)
2 Maelstrom Weapons (1 Dagger & 1 Axe)
If you dont have VMA weapons yet, run 5NMG + 4 Hundings, or 5 VO if you have it.
Rotation: Crit Surge, Potion, Hurricane... Caltrops -> Trap -> endless hail -> poison injection//Rapid Strikes -> Weave -> Slashes -> weave -> Rapid -> weave -> Rend -> Rapid -> weave -> RESTART from trap (only reapply caltrops when they run out) ..keep buffs and hurricane up, try and time it so you pop 'em during the weaves.
first of all, most stam sorcs builds pretty much look the same, Im just demonstrating my gameplay and what I've picked up during my search for information and private preference.
Seeing as TBS is only at its peak with a solid warhorn rotation, it come up short in other situations such as PuG trials, 4 men Dungeons, VMA and other solo play. My stam sorc does all of the above, and TBS isnt very efficent in those circumstances granted its the BIS if you run a coordinated trail grp, but other than that ita fairly mediocre.
hence why I run NMG, it offers solid dps and buffs the grp, for the dps loss compared to TBS in those situation where TBS outshines NMG I just add Razor caltrops.
I run Redguard due to the fact that the recovery is very, very welcome for anyone who run Caltrops, but Khajiit is #1 for pure dps.
Champion Point Tips
Mighty – 80; Thaum – 65; Precise Strikes – 42,
Points evenly across Hardy, Thick Skinned and Elemental Defender (if you feel your self heal is quite low, take 20-30 from Thick Skinned and add it to ur Healing Received)
100 into reduced cost, 72 regen, 15 Tumbling