Character And Gear Progression With One Tamriel
One Tamriel, coming in October, will change the way that character and gear progression works in the Elder Scrolls Online.
|Level 1 – 50||Regular Levels|
|Level 50||Champion Points (CP)|
|CP 160||Max Gear Level, Monster Level|
With One Tamriel every zone is effectively set to CP 160 difficulty. This means that all mobs will have CP 160 equivalent strength in damage and resistance. For all players below CP 160, ESO will use the Battle Level system which intelligently scales the important stats of your character up to be able to compete with these enemies.
This allows all players to complete every zone at any time. It’s also supposed to allow players who are different levels to complete the same content together without one player being over-powered or under-powered. Once you reach CP 160 you will not have scaled stats at all because you will have reached the required strength to take on these monsters without scaling.
The same system already works in Cyrodiil, Imperial City, Orsinium, Hew’s Bane and the Gold Coast.
Level 1 – 50
If your character is between Level 1 and Level 50 you will be scaled up to CP 160 stats but you will only be able to equip gear at your current Level. You can now choose any zone in the whole game to play in as they all have the same strength of mobs, quests, dungeons, delves and bosses. The point of levelling up during this time is to gain Skill Points, equip better gear and reach Level 50 where you can start to use Champion Points.
When you first arrive at Level 50 you will begin to earn Champion Points with your XP. In a way these CP will now be the determination of your strength as they are displayed next to your name instead of your Level. You will no longer be scaled with the Battle Level system.
Your CP also determines what gear you can wear as gear comes in CP 10, CP 20, CP 30, etc, up to CP 160.
Champion Points are account based, not character based.
Once any character reaches Level 50 they will automatically gain however many Champion Points is on your account. If all of your characters are above Level 50 then they will always all have the same number of Champion Points but they can be spent differently on every character. You can gain CP for your account with any Level 50+ character.
CP 160 is an important milestone because this is currently the highest level of gear in ESO. When you go past Level 50 gear comes in CP 10, CP 20, CP 30 and so on until CP 160. If you have 300 CP your highest quality gear will still be CP 160. ZOS may raise the max gear cap in future updates.
With Update 12 (One Tamriel) the cap for Champion Point allocation is being raise by 30 to take it to 561. This means that you can allocate 561 Champion Points. You can continue to earn more CP above the cap but you won’t be able to spend them yet.
In ESO gear comes in all Levels from Level 1 to Level 50 and also above Level 50 gear comes in CP 10, 20, 30, 40, 50, 60, 70, 80, 90, 100, 110, 120, 130, 140, 150 and 160.
CP = Champion Points
Champion Rank = Champion Points
CP 160 = 160 Champion Points
160 CP = 160 Champion Points
CP 160 Gear = Max Gear Level
CP Cap = Champion Point Allocation Cap
Veteran Ranks = Old System
VR = Old System