Master of the Custodial Arts
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
~20K | ~30K | ~15K |
Skills
Bar 1
Weapon 1: Restoration Staff
Templar Skill
Ritual of Retribution
Vampire Skill
Baleful Mist
Restoration Staff Skill
Rapid Regeneration
Restoration Staff Skill
Healing Springs
Templar Skill
Breath of Life
Templar Skill
Remembrance
Bar 2
Weapon 2: Dual Wield
Templar Skill
Ritual of Rebirth
Templar Skill
Radiant Glory
Templar Skill
Vampire's Bane
Templar Skill
Blazing Spear
Templar Skill
Puncturing Sweep
Vampire Skill
Devouring Swarm
Armor Types
Light Armor | Medium Armor | Heavy Armor |
5 | 1 | 1 |
Gear and Item Set Info
I infuse/hp enchant large gear items, divines/magic on the rest. I am undaunted level 9, so that explains the 5-1-1.
Currently using:
5 seducer 2 magnus when using resto staff
4 seducer 4 magnus when using dual wield
3 willpower
-2 healthy rings, enchanted for magic regen
-1 robust necklace, enchanted for magic regen
All weapons are enchanted with absorb magic.
All weapons are traited with defending.
General Info
I just started playing a lot of PvP and this build seems to work best for my play style. You get a heal, you get a heal, everybody gets a heal!
Bar 1: Spam mutagen, and healing springs on group. BoL is primarily for my heals. Purifying Ritual because its awesome. Elusive Mist is my “safety” / runaway button. Ultimate will be switched out for Barrier once i obtain level 6 alliance war skill.
Bar 2: I have Ritual of rebirth on here b/c its a awesome heal for when the group is pushing hard on flags or doorways. Radiant glory is my execute. I decided on this morph versus oppression b/c of its survivability. healing back ftw. I went with Vampires bane next b/c its a strong DoT, and it procs both Prism and Illuminate. Next is blazing spear. it procs burning light and stuns. Puncturing sweeps is amazing. hits hard and heals me. Devouring swarm, massive DoT and self heal.
Champion Point Tips
I figured going for recovery, some defense, and increase in healing is best for my play-style.
GREEN: max out arcanist
RED: 50/50 some defense and healing received. so 25/25 elemental defender and hardy, other 50% into quick recovery.
BLUE: max out blessed