Maelstrom’s Bane
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
18-22k | 38-40k | 12-14k |
Skills
Bar 1
Weapon 1: Dual Wield

Templar Skill
Radiant Oppression

Templar Skill
Toppling Charge

Mages Guild Skill
Inner Light

Templar Skill
Spear Shards

Templar Skill
Puncturing Sweep

Fighters Guild Skill
Dawnbreaker of Smiting
Bar 2
Weapon 2: Restoration Staff

Restoration Staff Skill
Rapid Regeneration

Templar Skill
Ritual of Retribution

Templar Skill
Breath of Life

Templar Skill
Channeled Focus

Mages Guild Skill
Structured Entropy

Templar Skill
Solar Prison
Armor Types
Light Armor | Medium Armor | Heavy Armor |
5 | 1 | 1 |
Gear and Item Set Info
I run a 5 Julianos,2 engine guardian,3 will power 1 healthy two arcane and all spell damage enchanted, with two turog’s pact and a maelstrom’s resto staff most of them gold and all magicka enchanted you can slot proximity Det instead of something on your back bar for a little bit more burst of you want I do that as well when it is needed if you don’t mind running potions instead of entropy then you can do that.
General Info
I have purple tri stat food for maelstrom this build is intended for vet maelstrom on a magicka templar
Champion Point Tips
Make sure you have some into thaumaturge in the blue tree.You want most into magicka regen and cost reduction in the green tree.You want some into healing received in the red tree.