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Stam warden Healer

Author: bratbag007

Class: WARDEN

Race: Bosmer (Wood Elf)

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
20000 16000 26000

 

Skills

 

Bar 1

Weapon 1: Dual Wield

Rapid Strikes

Dual Wield Skill

Rapid Strikes

Flurry

 

Steel Tornado

Dual Wield Skill

Steel Tornado

Whirlwind

 

Blood Craze

Dual Wield Skill

Blood Craze

Twin Slashes

 

Deadly Cloak

Dual Wield Skill

Deadly Cloak

Blade Cloak

 

Shimmering Shield

Warden Skill

Shimmering Shield

Crystallized Shield

 

Flawless Dawnbreaker

Fighters Guild Skill

Flawless Dawnbreaker

Dawnbreaker

 

Bar 2

Weapon 2: Restoration Staff

Soothing Spores

Warden Skill

Soothing Spores

Fungal Growth

 

Budding Seeds

Warden Skill

Budding Seeds

Healing Seed

 

Mutagen

Restoration Staff Skill

Mutagen

Regeneration

 

Leeching Vines

Warden Skill

Leeching Vines

Living Vines

 

Bull Netch

Warden Skill

Bull Netch

Betty Netch

 

Enchanted Forest

Warden Skill

Enchanted Forest

Secluded Grove

 

Armor Types

Light Armor Medium Armor Heavy Armor
0 5 5

 

Gear and Item Set Info

 

Mechanical Acuity

(2 items) Adds 129 Weapon Damage
(3 items) Adds 129 Spell Damage
(4 items) Adds 1096 Max Stamina and 1096 Max Magicka.
(5 items) When you deal damage, you have a 15% chance to gain unerring mechanical vision for 5 seconds, causing your attacks to always be a Critical Strike. This effect can occur once every 18 seconds.

Vicious Serpent Set

(2 items) Adds 833 Weapon Critical

(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%.

(4 items) Adds 833 Weapon Critical

(5 items) Reduces the cost of your Stamina abilities by 8%.
When you kill an enemy, you restore 2150 Stamina and gain Major Expedition for 20 seconds, increasing your Movement Speed by 30%.

(5 items) Adds 129 Weapon Damage

Asylum Weapon Chaotic Whirlwind Set

(2 Items) When you deal damage with Whirlwind, you add 8 seconds to your active Twin Slashes, Lascerate, and Blade Cloak over time effects. This effect can occur once per cast of those abilities.

 

 

General Info

 

Optional Gear

Hunding rage set combine with night mother gaze

Nm

(2 items) Adds 833 Weapon Critical

(3 items) Adds 129 Weapon Damage

(4 items) Adds 833 Weapon Critical

(5 items) Critical attacks also reduce the target's Physical Resistance by 2580 for 6 seconds.

  NR

(2 items) Adds 833 Weapon Critical

(3 items) Adds 1096 Maximum Stamina

(4 items) Adds 833 Weapon Critical

(5 items) Increase Weapon Damage by 299.

 

Ideal Weapon's

Malestrom arena or Dragonstar arena for seconary stuff Asylum resto

Set wise Divines of infused either way health is important and

stam recovery mostly Medium rest in heavy eg jewelery.

On side note Mechanical Acuity with Vo i found get decent dsp

expect you need a mod to switch skills out.

Food wise max health and stam if can stam recovery aswell.

Potion wise ideally stam weapon Become Immune to knockback and disabling effects . With a secound Health stam Increase Spell Damage/or crit

Other skill needed Lotus bollsum up to you on betty netch morph

and nature embrace to get away and heal prevent getting corned next mutagen there will be time when healing and attack range cliff racer morph either will help in reguard if running crit sytle bulid aim for expert unter on front bar other skill can use trap beast single target or Shadow Silk from undaunted not single target doe good. If want to go straight dps Viper sting set with Mechanical Acuity or VO Or Twice fang sperent not yet made my mind up yet one other thing 4% health taken monster helm when heavy dps will save you. Healing is ok for magicka skill but stam soothing spore excessily use is good but drain quick . As for healing Trappings of Invigoration solely for stam recover second set not sure yet

 

Champion Point Tips

 

Hmm this is real toss up i put point in to stop damage over time crit resist element resist stam recovery so ill have to check it

 

 

 

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