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Battlemage & Healer (PVE)

Author: ictopbasli

Battlemage & Healer (PVE)

Class: TEMPLAR

Race: Altmer (High Elf)

Main Role: Healer

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
64 0 0

 

Skills

 

Bar 1

Weapon 1: Restoration Staff

Breath of Life

Templar Skill

Breath of Life

Rushed Ceremony

 

Healing Springs

Restoration Staff Skill

Healing Springs

Grand Healing

 

Rapid Regeneration

Restoration Staff Skill

Rapid Regeneration

Regeneration

 

Extended Ritual

Templar Skill

Extended Ritual

Cleansing Ritual

 

Radiant Aura

Templar Skill

Radiant Aura

Restoring Aura

 

Practiced Incantation

Templar Skill

Practiced Incantation

Rite of Passage

 

Bar 2

Weapon 2: Restoration Staff

Reflective Light

Templar Skill

Reflective Light

Sun Fire

 

Luminous Shards

Templar Skill

Luminous Shards

Spear Shards

 

Radiant Oppression

Templar Skill

Radiant Oppression

Radiant Destruction

 

Purifying Light

Templar Skill

Purifying Light

Backlash

 

Quick Siphon

Restoration Staff Skill

Quick Siphon

Force Siphon

 

Solar Disturbance

Templar Skill

Solar Disturbance

Nova

 

Armor Types

Light Armor Medium Armor Heavy Armor
7 0 0

 

Gear and Item Set Info

 

Use max magicka and mag regen based gear.

 

General Info

 

.

 

Champion Point Tips

 

1. MAGE
1.1. The Apprentice
1.1.1. Blessed (100)
1.1.2. Elfborn (77)

2. THIEF
2.1. The Tower
2.1.1. Magician (100)
2.2. The Lover
2.2.1. Arcanist (77)

3. WARRIOR (Distribute as desired)

 

 

 

Build Rating

Rating: 4.3/5. From 3 votes.
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7 Comments

  • ictopbasli
    Oct 17, 2016

    There is an error. Spend all attribute points to Magicka. Not Health.

    Reply
    • Quentin Campbell
      Oct 22, 2016

      i was bout to say why is there so much hp and not any magic lol

      Reply
  • TheOne320
    Nov 6, 2016

    What sets and weapons would you recommend?

    Reply
  • Forsaken Tyr
    Nov 11, 2016

    How well does this build when soloing in pve? Just simple things like quests/dailies?

    Reply
  • Carisa
    Nov 15, 2016

    I use this build and I love it so far, thank you.
    P.S. I changed the 64 point at health into magicka.

    Reply
  • Roei
    Nov 23, 2016

    Why use solar disturbance instead of prison? is the reduce movement effect really worth it instead of the increase dmg?

    Reply
  • Llama
    Jul 18, 2017

    64 into Health prevents you from getting blicked in get dungeons, use Lich set for magia spell damage and recovery, other 2 light pieces for more spell damage / recovery.

    If your job is to keep the group alive, you need to live first, all attribute into UP and let champ points and gear shape your mage skills.

    Reply

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