Battlemage & Healer (PVE)
Race: Altmer (High Elf)
Main Role: Healer
Health, Magicka, Stamina
Weapon 1: Restoration Staff
Templar SkillBreath of Life
Restoration Staff SkillHealing Springs
Restoration Staff SkillRapid Regeneration
Templar SkillExtended Ritual
Templar SkillRadiant Aura
Templar SkillPracticed Incantation
Weapon 2: Restoration Staff
Templar SkillReflective Light
Templar SkillLuminous Shards
Templar SkillRadiant Oppression
Templar SkillPurifying Light
Restoration Staff SkillQuick Siphon
Templar SkillSolar Disturbance
|Light Armor||Medium Armor||Heavy Armor|
Gear and Item Set Info
Use max magicka and mag regen based gear.
Champion Point Tips
1.1. The Apprentice
1.1.1. Blessed (100)
1.1.2. Elfborn (77)
2.1. The Tower
2.1.1. Magician (100)
2.2. The Lover
2.2.1. Arcanist (77)
3. WARRIOR (Distribute as desired)
There is an error. Spend all attribute points to Magicka. Not Health.
i was bout to say why is there so much hp and not any magic lol
What sets and weapons would you recommend?
How well does this build when soloing in pve? Just simple things like quests/dailies?
I use this build and I love it so far, thank you.
P.S. I changed the 64 point at health into magicka.
Why use solar disturbance instead of prison? is the reduce movement effect really worth it instead of the increase dmg?
64 into Health prevents you from getting blicked in get dungeons, use Lich set for magia spell damage and recovery, other 2 light pieces for more spell damage / recovery.
If your job is to keep the group alive, you need to live first, all attribute into UP and let champ points and gear shape your mage skills.