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Blood Matron

Author: ZyroGMTA

Blood Matron

Class: NIGHTBLADE

Race: Breton

Main Role: Healer

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
22000 35000 12000

 

Skills

 

Bar 1

Weapon 1: Restoration Staff

Blessing of Restoration

Restoration Staff Skill

Blessing of Restoration

Blessing of Protection

 

Illustrious Healing

Restoration Staff Skill

Illustrious Healing

Grand Healing

 

Healing Ward

Restoration Staff Skill

Healing Ward

Steadfast Ward

 

Inner Light

Mages Guild Skill

Inner Light

Magelight

 

Funnel Health

Nightblade Skill

Funnel Health

Strife

 

Life Giver

Restoration Staff Skill

Life Giver

Panacea

 

Bar 2

Weapon 2: Restoration Staff

Siphoning Attacks

Nightblade Skill

Siphoning Attacks

Siphoning Strikes

 

Rapid Regeneration

Restoration Staff Skill

Rapid Regeneration

Regeneration

 

Refreshing Path

Nightblade Skill

Refreshing Path

Path of Darkness

 

Siphon Spirit

Restoration Staff Skill

Siphon Spirit

Force Siphon

 

Inner Light

Mages Guild Skill

Inner Light

Magelight

 

Replenishing Barrier

Support Skill

Replenishing Barrier

Barrier

 

Armor Types

Light Armor Medium Armor Heavy Armor
5 0 2

 

Gear and Item Set Info

 

You are gonna want to run five peice Prayer Shawl. I recomend that these five peices be boots, pants, gloves, chest, and belt. The monster set you are gonna want to run is Chokethorn, and the two peices should be heavy.

for the jewlery, you're goona want to run all three Lamia's Song jewlery. Your staffs are going to need to be both Lamia's Song resto staffs. 

 

General Info

 

This build was made to live up to the breath of life spaming teplars that don't have to try to be able to heal the entire team. This build is made to be able to be on the same branch of healing as templars are. Altho you will need to work harder to keep people alive, it is also extremly awarding, and satisfying. The reason for that is because as a not highly known class to be a healer, and doing very well at it, makes you feel as if you don't always need to follow the normal way everyone expects you to do a certain thing, or in this case healing. Now to be succecful with this set up you will need be able to have a good sense on when you need to reset the timers on all of the HOTS(healing over time spells). In case of intense emergency, and when I say that I mean one player in your group is having a lot of trouble staying alive. You should use a healing ward on that player, use a few burst heals such as Blessing of Resteration, and then resume your HOTS. In a major case of "Oh Shit we're gonna die", you should use barrier, and then a few busrst heals then resume with your HOTS. Your barrier should give you enough time to get al of your group members back up to full health in a short amout of time. Now the front bar ulti Life giver, you can use at your own convince. It is a very good way of keeping people healed, and alive if you are out of resources. 

 

Champion Point Tips

 

I am not cp 600 so I am giving you cp tips that max out at about 320. Under the thief, you will find the tower. I highly recomend 100 points into magincian, mainly because it will highly reduce the cost of you spells. Under the Warrior, you will find the lord. I recomend that you put 100 points into Bastion, because it will increase the intensity of your damage absorbing effects or your wards. Under the Mage, you will the Apprentince. I highly recomend 100 points into Blessed. With your remaining points you can do as you wish. If you do not know what to do with extra points, consider the following. Elfborn in the Apprentice, Elemental defender in the Lady, and Arcanist in the Lover.

 

 

 

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