Maelstrom’s Bane
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
18-22k | 38-40k | 12-14k |
Skills
Bar 1
Weapon 1: Dual Wield
Templar Skill
Radiant Oppression
Templar Skill
Toppling Charge
Mages Guild Skill
Inner Light
Templar Skill
Spear Shards
Templar Skill
Puncturing Sweep
Fighters Guild Skill
Dawnbreaker of Smiting
Bar 2
Weapon 2: Restoration Staff
Restoration Staff Skill
Rapid Regeneration
Templar Skill
Ritual of Retribution
Templar Skill
Breath of Life
Templar Skill
Channeled Focus
Mages Guild Skill
Structured Entropy
Templar Skill
Solar Prison
Armor Types
Light Armor | Medium Armor | Heavy Armor |
5 | 1 | 1 |
Gear and Item Set Info
I run a 5 Julianos,2 engine guardian,3 will power 1 healthy two arcane and all spell damage enchanted, with two turog’s pact and a maelstrom’s resto staff most of them gold and all magicka enchanted you can slot proximity Det instead of something on your back bar for a little bit more burst of you want I do that as well when it is needed if you don’t mind running potions instead of entropy then you can do that.
General Info
I have purple tri stat food for maelstrom this build is intended for vet maelstrom on a magicka templar
Champion Point Tips
Make sure you have some into thaumaturge in the blue tree.You want most into magicka regen and cost reduction in the green tree.You want some into healing received in the red tree.