Non-Cheese magplar dueling
Class: TEMPLAR
Race: Argonian
Main Role: Damage
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
0 | 64 | 0 |
Skills
Bar 1
Weapon 1: Destruction Staff

Mages Guild Skill
Degeneration

Destruction Staff Skill
Destructive Reach

Templar Skill
Puncturing Sweep

Mages Guild Skill
Inner Light

Destruction Staff Skill
Elemental Drain

Fighters Guild Skill
Dawnbreaker of Smiting
Bar 2
Weapon 2: One Handed And Shield

Templar Skill
Vampire's Bane

Templar Skill
Extended Ritual

Templar Skill
Channeled Focus

Templar Skill
Purifying Light

Templar Skill
Honor The Dead

Mages Guild Skill
Shooting Star
Armor Types
Light Armor | Medium Armor | Heavy Armor |
1 | 1 | 5 |
Gear and Item Set Info
-----Front (damage) Bar-----
2 Slimecraw/Valkyn Skoia
1 Master's lightning staff (sharpened)
5 Impreg (heavy)
3 Spell Power Cure
-----Back (heal/block)Bar-----
2 Slimecraw/Valkyn Skoia
Sword and board SPC
5 Impreg
5 SPC
General Info
This build is specifically for those dueling tourney's that have loads of rules like "no devouring swarm, no templar bubble, no healing ultimates, etc. Honestly it works really well over all... although i would highly recommend using the templat bubble on all templar builds: its amazing...
Regardless, this is a big boi heavy armor templar build focsed on a 3-point rotation: ALWAYS have vampires bane on target (slow, dot, if vlakyn proc) ALWAYS have purifying ligh on cooldown. ALWAYS shock reach on cc immune cool down. that makes this seemingly highly defensive build really pressure heavy.
Burst is all buffs, right as a purifying light is about to pop hit dawn breaker. thats generally enough to burst most players.
Toughest fight is against stamplars. The only hope you have is to keep them preoccupied with the constant CC and dots so they eventualy ither run low on mag, or let a purifying light proc.
Champion Point Tips
Nothing particularly out of the normal. Just buff up block cost reduction and spell erosion (heavy armor can be damaging if you really dum points in here)