Non-Cheese magplar dueling
Class: TEMPLAR
Race: Argonian
Main Role: Damage
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
0 | 64 | 0 |
Skills
Bar 1
Weapon 1: Destruction Staff
Mages Guild Skill
Degeneration
Destruction Staff Skill
Destructive Reach
Templar Skill
Puncturing Sweep
Mages Guild Skill
Inner Light
Destruction Staff Skill
Elemental Drain
Fighters Guild Skill
Dawnbreaker of Smiting
Bar 2
Weapon 2: One Handed And Shield
Templar Skill
Vampire's Bane
Templar Skill
Extended Ritual
Templar Skill
Channeled Focus
Templar Skill
Purifying Light
Templar Skill
Honor The Dead
Mages Guild Skill
Shooting Star
Armor Types
Light Armor | Medium Armor | Heavy Armor |
1 | 1 | 5 |
Gear and Item Set Info
-----Front (damage) Bar-----
2 Slimecraw/Valkyn Skoia
1 Master's lightning staff (sharpened)
5 Impreg (heavy)
3 Spell Power Cure
-----Back (heal/block)Bar-----
2 Slimecraw/Valkyn Skoia
Sword and board SPC
5 Impreg
5 SPC
General Info
This build is specifically for those dueling tourney's that have loads of rules like "no devouring swarm, no templar bubble, no healing ultimates, etc. Honestly it works really well over all... although i would highly recommend using the templat bubble on all templar builds: its amazing...
Regardless, this is a big boi heavy armor templar build focsed on a 3-point rotation: ALWAYS have vampires bane on target (slow, dot, if vlakyn proc) ALWAYS have purifying ligh on cooldown. ALWAYS shock reach on cc immune cool down. that makes this seemingly highly defensive build really pressure heavy.
Burst is all buffs, right as a purifying light is about to pop hit dawn breaker. thats generally enough to burst most players.
Toughest fight is against stamplars. The only hope you have is to keep them preoccupied with the constant CC and dots so they eventualy ither run low on mag, or let a purifying light proc.
Champion Point Tips
Nothing particularly out of the normal. Just buff up block cost reduction and spell erosion (heavy armor can be damaging if you really dum points in here)