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The Clever Tank

Author: Nutty guy

Class: DRAGONKNIGHT

Race: NordNord

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
34 health 0 magick 30 stamina

 

Skills

 

Bar 1

Weapon 1: Dual Wield

Blood Craze

Dual Wield Skill

Blood Craze

Twin Slashes

 

Venomous Claw

Dragonknight Skill

Venomous Claw

Searing Strike

 

Noxious Breath

Dragonknight Skill

Noxious Breath

Fiery Breath

 

Steel Tornado

Dual Wield Skill

Steel Tornado

Whirlwind

 

Hardened Armor

Dragonknight Skill

Hardened Armor

Spiked Armor

 

Dawnbreaker of Smiting

Fighters Guild Skill

Dawnbreaker of Smiting

Dawnbreaker

 

Bar 2

Weapon 2: One Handed And Shield

Pierce Armor

One Hand And Shield Skill

Pierce Armor

Puncture

 

Molten Armaments

Dragonknight Skill

Molten Armaments

Molten Weapons

 

Resolving Vigor

Assault Skill

Resolving Vigor

Vigor

 

Bone Shield

Undaunted Skill

Bone Shield

 

Green Dragon Blood

Dragonknight Skill

Green Dragon Blood

Dragon Blood

 

Ferocious Leap

Dragonknight Skill

Ferocious Leap

Dragon Leap

 

Armor Types

Light Armor Medium Armor Heavy Armor
0 0 7

 

Gear and Item Set Info

 

So I use 5 piece clever alchemist, 5 piece dreugh king slayer, 2 piece malubeth. 2 stamina glyphs on chest and legs the rest health. Shield gets a health glyphs. 2 weapon damage glyphs and 1 stamina recovery glyph on jewelry. All impenetrable. If not available infused or divines are good for pve. Weapon glyphs are absorb health glyphs. Stats should look like this 37000 - health ,,,14000 - magicka ,,,, 20000 stamina. Mundus - serpent. All dual wield and 1 hand and shield passives. All heavy armor passive-aggressive. 3/3 slayer for Fighters guild passive. All class skill passives. Dual wielding two sharpened axes for extra dots, and a defending mace, and healthy shield This build does great damage and can take Alot. Use lingering health potions to activate alchemist you sit at 3700 weapon damage on dual wield and when you need to recover or tank a zerg swap to shield and hit your self heals and buffs to last until you get some back up. I've had 15+ players hitting on me and with my malubeth procing, resolving vigor, and bone shield I never broke a sweat. Your dual wield is mainly for single player focus with dots and blood craze healing and weaving heavy attacks. You can switch to 1 hand and shield and pop molten armaments for 40% heavy attack damage buff. I keep that move on my shield bar for helping hands passive since blocking can cost Alot. Champion points - hardy - 70, elemental defender - 50,  resistant - 30,  quick recovery - 17,  moon calf 70,  warlord - 50, shadow ward - 47, mighty - 80 , precise strikes - 37, thaumaturge - 50. Tri food for dragon blood, molten armaments, and hardened armor.

 

General Info

 

Essence of lingering health or cheap stamina pots

 

Champion Point Tips

 

Champion points should be focused on damage reduction , block cost reduction , stam recovery, and dps.

 

 

 

Build Rating

Rating: 5.0/5. From 1 vote.
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4 Comments

  • Terry Voss
    Sep 3, 2016

    Nice build, really inspired me to do a DK for the first time.

    I’m generally a stamblade with >5000 wd in pvp, with about 31K health, 32000 stamina.

    I do well, but get tired of that guy that can’t be killed by multi player friends of mine and me,
    so wanted to see how they do that… 🙂

    Curious though why you don’t have shield charge or such on your bar, don’t you have to chase
    pvp players that run, once they figure you are pretty tough?

    Terry

    Reply
    • Onenutdeep
      Sep 6, 2016

      You can replace pierce armor with shield charge. I mainly use shield for buff/seeing bar. Also I use igneous shield for major mending instead of bone shield now. Also steel tornado is kind of a flex skill, any skill you prefer would work.

      Reply
    • Onenutdeep
      Sep 6, 2016

      Buff/debuff bar*

      Reply
  • irishone
    Sep 21, 2016

    what did you dump stats into all stam?

    Reply

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