The Marathon Tank
Health, Magicka, Stamina
HEALTH | MAGICKA | STAMINA |
- | - | 62 |
Skills
Bar 1
Weapon 1: One Handed And Shield
Dragonknight Skill
Unrelenting Grip
Dragonknight Skill
Cinder Storm
One Hand And Shield Skill
Pierce Armor
Dragonknight Skill
Igneous Shield
Dragonknight Skill
Coagulating Blood
Dragonknight Skill
Magma Shell
Bar 2
Weapon 2: One Handed And Shield
One Hand And Shield Skill
Heroic Slash
Dragonknight Skill
Choking Talons
Undaunted Skill
Inner Fire
One Hand And Shield Skill
Defensive Stance
Sorcerer Skill
Hardened Ward
Assault Skill
Aggressive Horn
Armor Types
Light Armor | Medium Armor | Heavy Armor |
0 | 0 | 7 |
Gear and Item Set Info
Armor = 5 pieces Hist Bark, 5 pieces Footman’s Fortune and 2 pieces Engine Guardian; big pieces Reinforced or Infused, smaller pieces Divines.
General Info
This build is all about survivability with a large Stamina pool. The Engine Guardian set will help to keep your Stamina up. Because of the changes in update 1.7 it’s important to reduce the cost of blocking as much as possible. You can use your Champion Points for that. Don’t spam Stamina abilities and get the Magicka ranged taunt just in case you do run out of Stamina.
You will want to use food instead of drink to increase your Stamina pool. You don’t need a lot of Stamina Regen because you will be blocking a lot. I also suggest using the tri potions because you will put a strain on both Stamina and Magicka.
Champion Point Tips
Reduce the amount of Stamina and Magicka abilities use and reduce the cost of blocking. These are the most important. Also Blessed isn’t a bad one to put some points in.
Hardened Ward on a DK?
Yeah that struck me as odd too. I don’t have the Engine Guardian set so I don’t know what the resource recovery is like but that’s a ton of Magicka based skills vs the Magicka pool. What do you use to mitigate that?
Hardened Ward is not a DK skill. If you click on the link, it clearly says that it is in the “DAEDRIC SUMMONING” tree, therefore it can only be used by Sorcerers.
Aside from that I like the build. Regardless of which bar you are on you have choices for restricting mobility, gaining aggro, and toughening up. Good stuff!
How well does this build do in pvp?