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2H Stamina Sorcerer PvP

Author: Mirth

Class: SORCERER

Race: Orc

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
0 0 64

 

Skills

 

Bar 1

Weapon 1: Two Handed

Dizzying Swing

Two Handed Skill

Dizzying Swing

Uppercut

 

Critical Rush

Two Handed Skill

Critical Rush

Critical Charge

 

Executioner

Two Handed Skill

Executioner

Reverse Slash

 

Forward Momentum

Two Handed Skill

Forward Momentum

Momentum

 

Resolving Vigor

Assault Skill

Resolving Vigor

Vigor

 

Dawnbreaker of Smiting

Fighters Guild Skill

Dawnbreaker of Smiting

Dawnbreaker

 

Bar 2

Weapon 2: Bow

Shuffle

Medium Armor Skill

Shuffle

Evasion

 

Razor Caltrops

Assault Skill

Razor Caltrops

Caltrops

 

Hurricane

Sorcerer Skill

Hurricane

Lightning Form

 

Poison Injection

Bow Skill

Poison Injection

Poison Arrow

 

Dark Deal

Sorcerer Skill

Dark Deal

Dark Exchange

 

Ballista

Bow Skill

Ballista

Rapid Fire

 

Armor Types

Light Armor Medium Armor Heavy Armor
0 6 1

 

Gear and Item Set Info

 

All armor Impenetrable, enchanted with Tri-Stat or Max Stam.

2pc Bloodspawn (1 Medium, 1 Heavy)

5pc Impregnable (5 Medium)

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3pc Agility Jewelry (Weapon Damage Enchant)

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Asylum Greatsword (Nirnhoned)

Master's Bow (Sharpened)

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On my main bar (2H), I use Escapist's Poison IX. It immobilizes them. grants you immunity to cc, and drains Health + Staminia. It's a great poison, but this is completely optional if you want your heavy attacks to restore stamina.

 

General Info

 

This build excels in getting into a fight, and getting out really fast after killing your target. This build gives you Minor Expedition with Hurricane, Major Expidition with last Bow passive, and the Orc passives. Focus squishy targets like healers and those kids running pesky bow builds who sit in the back and snipe spam because these are the easiest targets to kill. Make sure to Poison Inject your target first because it gives you an extra 301 weapon damage while the effect of the poison is running. Buff up with Shuffle, Hurricane, and Forward Momentum and throw a caltrops on them. This is a solo pvp build, so taking a resource and baiting enemies in the tower, throwing the caltrops down in the doorway and knocking them up in the caltrops is a really good idea. Do not try to fight magdks with this build. You won't have a good time.

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I'd recommend Smoked Bear Haunch as food, but if it's too expensive, just run Dubious Camoran Throne. I personally just run Cyrodillic Field Tack from the Quartermaster because it gives me more health and stam and I don't really need stam recovery because of the Dark Deal where we can convert magicka into stamina.

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You could run Power Overload instead of Ballista, but I feel Ballista is way more effective in terms of damage than Power Overload. Use Stampede instead of Critical Rush if you feel that you're having trouble hitting your targets after you go to them. You could use Rally instead of Momentum, but I really think having the CC immunity is a really good passive to forward momentum. Something I've seen PvPers doing is running Anti-Cavalry Caltrops because they last longer than Razor Caltrops.

 

Champion Point Tips

 

Mage

Focus on Master-At-Arms, Precise, and Piercing.

Warrior

Focus on Ironclad, Spell Shield, Hardy, and Thick Skinned.'

Thief

Focus on Warlord, Mooncalf, and Tumbling.

 

 

 

Build Rating

Rating: 4.2. From 5 votes.
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