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Auric Von Stormborn

Class: SORCERER

Race: Altmer (High Elf)

Main Role: Damage

Health, Magicka, Stamina

HEALTH MAGICKA STAMINA
20pts 44pts 0pts

 

Skills

 

Bar 1

Weapon 1: Destruction Staff

Force Pulse

Destruction Staff Skill

Force Pulse

Force Shock

 

Endless Fury

Sorcerer Skill

Endless Fury

Mages Fury

 

Dark Conversion

Sorcerer Skill

Dark Conversion

Dark Exchange

 

Hardened Ward

Sorcerer Skill

Hardened Ward

Conjured Ward

 

Crystal Fragments

Sorcerer Skill

Crystal Fragments

Crystal Shard

 

Power Overload

Sorcerer Skill

Power Overload

Overload

 

Bar 2

Weapon 2: Destruction Staff

Elemental Blockade

Destruction Staff Skill

Elemental Blockade

Wall of Elements

 

Streak

Sorcerer Skill

Streak

Bolt Escape

 

Lightning Flood

Sorcerer Skill

Lightning Flood

Lightning Splash

 

Boundless Storm

Sorcerer Skill

Boundless Storm

Lightning Form

 

Critical Surge

Sorcerer Skill

Critical Surge

Surge

 

Elemental Rage

Destruction Staff Skill

Elemental Rage

Elemental Storm

 

Armor Types

Light Armor Medium Armor Heavy Armor
7 0 0

 

Gear and Item Set Info

 

Noble Duelist's Silks

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Spell Damage
(4 items) Adds 129 Spell Damage
(5 items) When you dodge an attack, your Light and Heavy Attacks deal an additional 1225 damage for 8 seconds.

Overwhelming Surge

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 129 Spell Damage
(5 items) When you activate a Class ability, you have a 15% chance to surround yourself in a torrent that deals 1892 Shock Damage to the closest enemy within 12 meters every 1 second for 6 seconds.

Molag Kena

(1 items) Adds 129 Weapon and Spell Damage 
(2 items) When you deal damage with 2 consecutive Light Attacks you trigger Overkill for 6 seconds, which increases your Weapon and Spell Damage by 516 but also increases the cost of your abilities by 20%.

Mundus: The Lover

Provisions: Witchmother's Potent Brew

Potions: Major Prophecy, Restore Magicka, Unstoppable

Bar 1: Flame Staff - Increase Damage Enchantment - Sharpened

Bar 2: Lightning Staff - Crusher Enchantment - Sharpened

Armor: Max Magicka Enchantments - Divines

Jewelry: Spell Damage Enchantments - Arcane

 

 

General Info

 

This is a duelist / group dungeon dps / maelstrom arena / overland build. The AoEs are ok for dueling as it restricts the space of your opponent, don't knock it.

Initialize rotation on Bar 2... buffs, AoEs then Streak... weapon swap, endless fury, combo tap light attack with Force Pulse... finishers; proc kill with Crystal Frag or Ultimate (think Malog Kena) attack with troublsome enemies. Heals and shields are on Bar 1 as this is the bar you will maintain mostly even though you initialize on Bar 2.

 

Champion Point Tips

 

Focus on: Staff Expert, Shattering Blows, Siphoner, Elemental Expert, Elfborn, Spell Erosion, Light Armor Focus, Spell Shield... add rest to best applicable.

 

 

 

Build Rating

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One Comment

  • UpstairsGolf
    Mar 6, 2019

    I have a question about this build. If it is meant for group Dungeons wouldn’t you want to run Necro and Sioria with Zaans. Most builds can’t be both. I’ve been in trials with PvP builds and it goes south real quick. Also with a MagSorc you want Power surge as it increases your damage. Also with a duelist build you want impen instead of divines. Also Zaans or troll king would be better to run than Molag Kena in a dueling Situation. You also usually want your destro ultimate on your front bar for the Ancient Knowledge passive to work on both bars. One last thing about the build is you always want all attribute points into your magicka or stamina depending on what you choose even in dueling builds. If your reading this thank you.

    Reply

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